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Searched refs:shaders_configuration (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cCullDistanceTests.cpp82 …} shaders_configuration[] = { { GL_COMPUTE_SHADER, cs_body, 0 }, { GL_FRAGMENT_SHADER, fs_body, … in buildProgram() local
86 …onst glw::GLuint n_shaders_configuration = sizeof(shaders_configuration) / sizeof(shaders_configur… in buildProgram()
97 if (shaders_configuration[n_shader_index].body != DE_NULL) in buildProgram()
100shaders_configuration[n_shader_index].id = gl.createShader(shaders_configuration[n_shader_index].t… in buildProgram()
104 const glw::GLuint so_id = shaders_configuration[n_shader_index].id; in buildProgram()
107 gl.shaderSource(shaders_configuration[n_shader_index].id, 1, /* count */ in buildProgram()
108 &shaders_configuration[n_shader_index].body, DE_NULL); /* length */ in buildProgram()
135 << "Shader type: " << shaders_configuration[n_shader_index].type << "\n" in buildProgram()
139 << shaders_configuration[n_shader_index].body << "\n" in buildProgram()
197 if (shaders_configuration[n_shader_index].body != DE_NULL) in buildProgram()
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