Searched refs:shouldExecuteWhileAbandoned (Results 1 – 2 of 2) sorted by relevance
850 void syncAllOutstandingGpuWork(bool shouldExecuteWhileAbandoned);
439 void GrDirectContext::syncAllOutstandingGpuWork(bool shouldExecuteWhileAbandoned) { in syncAllOutstandingGpuWork() argument440 if (fGpu && (!this->abandoned() || shouldExecuteWhileAbandoned)) { in syncAllOutstandingGpuWork()