/third_party/flutter/skia/experimental/editor/ |
D | editor_application.cpp | 23 static const char* key_name(sk_app::Window::Key k) { in key_name() 25 #define M(X) case sk_app::Window::Key::k ## X: return #X in key_name() 53 static void debug_on_key(sk_app::Window::Key key, InputState, ModifierKey modi) { in debug_on_key() 58 static editor::Editor::Movement convert(sk_app::Window::Key key) { in convert() 60 case sk_app::Window::Key::kLeft: return editor::Editor::Movement::kLeft; in convert() 61 case sk_app::Window::Key::kRight: return editor::Editor::Movement::kRight; in convert() 62 case sk_app::Window::Key::kUp: return editor::Editor::Movement::kUp; in convert() 63 case sk_app::Window::Key::kDown: return editor::Editor::Movement::kDown; in convert() 64 case sk_app::Window::Key::kHome: return editor::Editor::Movement::kHome; in convert() 65 case sk_app::Window::Key::kEnd: return editor::Editor::Movement::kEnd; in convert() [all …]
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/third_party/skia/tools/sk_app/ios/ |
D | main_ios.mm | 9 #include "tools/sk_app/Application.h" 10 #include "tools/sk_app/ios/Window_ios.h" 34 std::unique_ptr<sk_app::Application> fApp; 40 sk_app::Window_ios* mainWindow = sk_app::Window_ios::MainWindow(); 47 sk_app::Window_ios* mainWindow = sk_app::Window_ios::MainWindow(); 63 fApp = std::unique_ptr<sk_app::Application>(sk_app::Application::Create(gArgc, gArgv, nullptr)); 65 auto mainWindow = sk_app::Window_ios::MainWindow(); 79 sk_app::Window_ios::PaintWindow();
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D | MetalWindowContext_ios.mm | 8 #include "tools/sk_app/MetalWindowContext.h" 9 #include "tools/sk_app/ios/WindowContextFactory_ios.h" 14 using sk_app::DisplayParams; 15 using sk_app::window_context_factory::IOSWindowInfo; 16 using sk_app::MetalWindowContext; 41 sk_app::Window_ios* fWindow; 102 namespace sk_app { 115 } // namespace sk_app
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D | GLWindowContext_ios.mm | 10 #include "tools/sk_app/GLWindowContext.h" 11 #include "tools/sk_app/ios/WindowContextFactory_ios.h" 16 using sk_app::DisplayParams; 17 using sk_app::window_context_factory::IOSWindowInfo; 18 using sk_app::GLWindowContext; 45 sk_app::Window_ios* fWindow; 156 namespace sk_app { 169 } // namespace sk_app
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D | Window_ios.mm | 8 #include "tools/sk_app/ios/WindowContextFactory_ios.h" 9 #include "tools/sk_app/ios/Window_ios.h" 17 - (WindowViewController*)initWithWindow:(sk_app::Window_ios*)initWindow; 23 using sk_app::Window; 25 namespace sk_app { 116 } // namespace sk_app 121 sk_app::Window_ios* fWindow; 124 - (WindowViewController*)initWithWindow:(sk_app::Window_ios *)initWindow { 149 sk_app::Window_ios* fWindow; 224 - (MainView*)initWithWindow:(sk_app::Window_ios *)initWindow {
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D | RasterWindowContext_ios.mm | 13 #include "tools/sk_app/GLWindowContext.h" 14 #include "tools/sk_app/ios/WindowContextFactory_ios.h" 19 using sk_app::DisplayParams; 20 using sk_app::window_context_factory::IOSWindowInfo; 21 using sk_app::GLWindowContext; 53 sk_app::Window_ios* fWindow; 183 namespace sk_app { 196 } // namespace sk_app
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/third_party/skia/experimental/sktext/editor/ |
D | App.cpp | 26 struct EditorApplication : public sk_app::Application { 27 std::unique_ptr<sk_app::Window> fWindow; 31 EditorApplication(std::unique_ptr<sk_app::Window> win) : fWindow(std::move(win)) {} in EditorApplication() 34 fWindow->attach(sk_app::Window::kRaster_BackendType); in init() 60 sk_app::Application* sk_app::Application::Create(int argc, char** argv, void* dat) { in Create() 64 std::unique_ptr<sk_app::Window> win(sk_app::Window::CreateNativeWindow(dat)); in Create()
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/third_party/skia/tools/sk_app/unix/ |
D | main_unix.cpp | 19 sk_app::Application* app = sk_app::Application::Create(argc, argv, (void*)display); in main() 47 SkTHashSet<sk_app::Window_unix*> pendingWindows; in main() 52 sk_app::Window_unix* win = sk_app::Window_unix::gWindowMap.find(event.xany.window); in main() 75 pendingWindows.foreach([](sk_app::Window_unix* win) { in main()
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/third_party/flutter/skia/tools/sk_app/unix/ |
D | main_unix.cpp | 19 sk_app::Application* app = sk_app::Application::Create(argc, argv, (void*)display); in main() 47 SkTHashSet<sk_app::Window_unix*> pendingWindows; in main() 52 sk_app::Window_unix* win = sk_app::Window_unix::gWindowMap.find(event.xany.window); in main() 75 pendingWindows.foreach([](sk_app::Window_unix* win) { in main()
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/third_party/skia/tools/sk_app/mac/ |
D | MetalWindowContext_mac.mm | 8 #include "tools/sk_app/MetalWindowContext.h" 9 #include "tools/sk_app/mac/WindowContextFactory_mac.h" 14 using sk_app::DisplayParams; 15 using sk_app::window_context_factory::MacWindowInfo; 16 using sk_app::MetalWindowContext; 82 CGFloat backingScaleFactor = sk_app::GetBackingScaleFactor(fMainView); 96 namespace sk_app { 109 } // namespace sk_app
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D | GraphiteMetalWindowContext_mac.mm | 8 #include "tools/sk_app/GraphiteMetalWindowContext.h" 9 #include "tools/sk_app/mac/WindowContextFactory_mac.h" 14 using sk_app::DisplayParams; 15 using sk_app::window_context_factory::MacWindowInfo; 16 using sk_app::GraphiteMetalWindowContext; 82 CGFloat backingScaleFactor = sk_app::GetBackingScaleFactor(fMainView); 96 namespace sk_app { 109 } // namespace sk_app
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D | GLWindowContext_mac.mm | 10 #include "tools/sk_app/GLWindowContext.h" 11 #include "tools/sk_app/mac/WindowContextFactory_mac.h" 16 using sk_app::DisplayParams; 17 using sk_app::window_context_factory::MacWindowInfo; 18 using sk_app::GLWindowContext; 137 CGFloat backingScaleFactor = sk_app::GetBackingScaleFactor(fMainView); 166 namespace sk_app { 179 } // namespace sk_app
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D | Window_mac.mm | 11 #include "tools/sk_app/mac/WindowContextFactory_mac.h" 12 #include "tools/sk_app/mac/Window_mac.h" 17 - (WindowDelegate*)initWithWindow:(sk_app::Window_mac*)initWindow; 23 - (MainView*)initWithWindow:(sk_app::Window_mac*)initWindow; 29 using sk_app::Window; 31 namespace sk_app { 98 if (sk_app::Window_mac::gWindowMap.count() < 1) { 162 return sk_app::GetBackingScaleFactor(fWindow.contentView); 173 } // namespace sk_app 178 sk_app::Window_mac* fWindow; [all …]
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D | RasterWindowContext_mac.mm | 13 #include "tools/sk_app/GLWindowContext.h" 14 #include "tools/sk_app/mac/WindowContextFactory_mac.h" 20 using sk_app::DisplayParams; 21 using sk_app::window_context_factory::MacWindowInfo; 22 using sk_app::GLWindowContext; 141 CGFloat backingScaleFactor = sk_app::GetBackingScaleFactor(fMainView); 178 namespace sk_app { 191 } // namespace sk_app
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/third_party/skia/modules/skplaintexteditor/app/ |
D | editor_application.cpp | 89 struct EditorLayer : public sk_app::Window::Layer { 91 sk_app::Window* fParent = nullptr; 158 void onAttach(sk_app::Window* w) override { fParent = w; } in onAttach() 370 static constexpr sk_app::Window::BackendType kBackendType = sk_app::Window::kVulkan_BackendType; 372 static constexpr sk_app::Window::BackendType kBackendType = sk_app::Window::kMetal_BackendType; 374 static constexpr sk_app::Window::BackendType kBackendType = sk_app::Window::kNativeGL_BackendType; 376 static constexpr sk_app::Window::BackendType kBackendType = sk_app::Window::kDawn_BackendType; 378 static constexpr sk_app::Window::BackendType kBackendType = sk_app::Window::kRaster_BackendType; 381 struct EditorApplication : public sk_app::Application { 382 std::unique_ptr<sk_app::Window> fWindow; [all …]
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/third_party/flutter/skia/tools/sk_app/mac/ |
D | MetalWindowContext_mac.mm | 8 #include "tools/sk_app/MetalWindowContext.h" 9 #include "tools/sk_app/mac/WindowContextFactory_mac.h" 14 using sk_app::DisplayParams; 15 using sk_app::window_context_factory::MacWindowInfo; 16 using sk_app::MetalWindowContext; 87 namespace sk_app { 100 } // namespace sk_app
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D | GLWindowContext_mac.mm | 10 #include "tools/sk_app/GLWindowContext.h" 11 #include "tools/sk_app/mac/WindowContextFactory_mac.h" 16 using sk_app::DisplayParams; 17 using sk_app::window_context_factory::MacWindowInfo; 18 using sk_app::GLWindowContext; 161 namespace sk_app { 174 } // namespace sk_app
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D | Window_mac.mm | 10 #include "tools/sk_app/mac/WindowContextFactory_mac.h" 11 #include "tools/sk_app/mac/Window_mac.h" 15 - (WindowDelegate*)initWithWindow:(sk_app::Window_mac*)initWindow; 21 - (MainView*)initWithWindow:(sk_app::Window_mac*)initWindow; 27 using sk_app::Window; 29 namespace sk_app { 96 if (sk_app::Window_mac::gWindowMap.count() < 1) { 160 } // namespace sk_app 165 sk_app::Window_mac* fWindow; 168 - (WindowDelegate*)initWithWindow:(sk_app::Window_mac *)initWindow { [all …]
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/third_party/flutter/skia/example/ |
D | HelloWorld.h | 16 class HelloWorld : public sk_app::Application, sk_app::Window::Layer { 30 sk_app::Window* fWindow; 31 sk_app::Window::BackendType fBackendType;
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/third_party/skia/example/ |
D | HelloWorld.h | 16 class HelloWorld : public sk_app::Application, sk_app::Window::Layer { 30 sk_app::Window* fWindow; 31 sk_app::Window::BackendType fBackendType;
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/third_party/flutter/skia/tools/viewer/ |
D | Viewer.h | 30 class Viewer : public sk_app::Application, sk_app::Window::Layer { 43 bool onKey(sk_app::Window::Key key, InputState state, ModifierKey modifiers) override; 98 void setBackend(sk_app::Window::BackendType); 117 sk_app::Window* fWindow; 145 sk_app::Window::BackendType fBackendType; 157 sk_app::CommandSet fCommands;
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/third_party/skia/tools/viewer/ |
D | Viewer.h | 32 class Viewer : public sk_app::Application, sk_app::Window::Layer { 150 void setBackend(sk_app::Window::BackendType); 170 sk_app::Window* fWindow; 198 sk_app::Window::BackendType fBackendType; 211 sk_app::CommandSet fCommands; 250 sk_app::DisplayParams fDisplay;
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/third_party/flutter/skia/tools/sk_app/ios/ |
D | GLWindowContext_ios.cpp | 15 using sk_app::DisplayParams; 16 using sk_app::window_context_factory::IOSWindowInfo; 17 using sk_app::GLWindowContext; 83 namespace sk_app { namespace
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D | RasterWindowContext_ios.cpp | 20 using sk_app::DisplayParams; 21 using sk_app::window_context_factory::IOSWindowInfo; 22 using sk_app::GLWindowContext; 116 namespace sk_app { namespace
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/third_party/skia/tools/sk_app/ |
D | GraphiteMetalWindowContext.mm | 10 #include "tools/sk_app/GraphiteMetalWindowContext.h" 15 using sk_app::DisplayParams; 16 using sk_app::GraphiteMetalWindowContext; 18 namespace sk_app { 114 // ARC is off in sk_app, so we need to release the CF ref manually 127 } //namespace sk_app
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