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Searched refs:sparse_texel (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/spirv-cross/
Dspirv_glsl.hpp423 uint32_t bias = 0, component = 0, sample = 0, sparse_texel = 0, min_lod = 0; member
Dspirv_glsl.cpp6806 args.sparse_texel = sparse_texel_id; in to_texture_op()
7180 if (args.sparse_texel) in to_function_args()
7184 farg_str += to_expression(args.sparse_texel); in to_function_args()