D | vf_hqdn3d.c | 84 int16_t *spatial, int16_t *temporal, int depth) in denoise_spatial() argument 90 spatial += 256 << LUT_BITS; in denoise_spatial() 97 line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, LOAD(x), spatial, depth); in denoise_spatial() 107 s->denoise_row[depth](src, dst, line_ant, frame_ant, w, spatial, temporal); in denoise_spatial() 112 line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth); in denoise_spatial() 113 pixel_ant = lowpass(pixel_ant, LOAD(x+1), spatial, depth); in denoise_spatial() 117 line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth); in denoise_spatial() 128 int16_t *spatial, int16_t *temporal, int depth) in denoise_depth() argument 146 if (spatial[0]) in denoise_depth() 148 w, h, sstride, dstride, spatial, temporal, depth); in denoise_depth()
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