Searched refs:spill_offset (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/intel/compiler/ |
D | brw_fs_reg_allocate.cpp | 352 uint32_t spill_offset, unsigned count); 354 uint32_t spill_offset, unsigned count); 742 uint32_t spill_offset, unsigned count) in emit_unspill() argument 754 assert(spill_offset % 16 == 0); in emit_unspill() 756 brw_imm_ud(spill_offset / 16)); in emit_unspill() 782 } else if (devinfo->ver >= 7 && spill_offset < (1 << 12) * REG_SIZE) { in emit_unspill() 791 unspill_inst->offset = spill_offset; in emit_unspill() 794 unspill_inst->offset = spill_offset; in emit_unspill() 801 spill_offset += reg_size * REG_SIZE; in emit_unspill() 807 uint32_t spill_offset, unsigned count) in emit_spill() argument [all …]
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D | brw_vec4_reg_allocate.cpp | 468 unsigned spill_offset = last_scratch; in spill_reg() local 489 dst_reg(temp), inst->src[i], spill_offset); in spill_reg() 498 emit_scratch_write(block, inst, spill_offset); in spill_reg()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | vir_register_allocate.c | 218 v3d_emit_spill_tmua(struct v3d_compile *c, uint32_t spill_offset) in v3d_emit_spill_tmua() argument 221 c->spill_base, vir_uniform_ui(c, spill_offset)); in v3d_emit_spill_tmua() 227 struct qinst *position, uint32_t spill_offset) in v3d_emit_tmu_spill() argument 238 tmp = v3d_emit_spill_tmua(c, spill_offset); in v3d_emit_tmu_spill() 253 uint32_t spill_offset = 0; in v3d_spill_reg() local 256 spill_offset = c->spill_size; in v3d_spill_reg() 259 if (spill_offset == 0) in v3d_spill_reg() 292 inst, spill_offset); in v3d_spill_reg() 329 v3d_emit_spill_tmua(c, spill_offset); in v3d_spill_reg() 347 spill_offset); in v3d_spill_reg()
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/third_party/libunwind/src/ia64/ |
D | Gparser.c | 251 off = sr->spill_offset; in finish_prologue() 306 sr->spill_offset = 0x10; /* default to psp+16 */ in desc_prologue() 486 sr->spill_offset = 0x10 - 4 * pspoff; in desc_spill_base()
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D | unwind_i.h | 456 long spill_offset; /* psp-relative offset for spill base */ member
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/third_party/mesa3d/docs/relnotes/ |
D | 20.3.0.rst | 2803 - intel/fs/ra: Increment spill_offset as part of the emit_spill loop
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