Searched refs:spriteFrames (Results 1 – 2 of 2) sorted by relevance
129 float* spriteFrames = particles.fData[SkParticles::kSpriteFrame].get(); in REFLECTED() local131 int frame = static_cast<int>(spriteFrames[i] * frameCount + 0.5f); in REFLECTED()
133 float* spriteFrames = particles.fData[SkParticles::kSpriteFrame].get(); in REFLECTED() local135 int frame = static_cast<int>(spriteFrames[i] * frameCount + 0.5f); in REFLECTED()