Searched refs:sprite_height (Results 1 – 7 of 7) sorted by relevance
190 yoff[i] = av_clip(sd->coefs[i][5], 0, v->sprite_height-1 << 16); in vc1_draw_sprites()191 … yadv[i] = av_clip(sd->coefs[i][4], 0, ((v->sprite_height << 16) - yoff[i]) / v->output_height); in vc1_draw_sprites()213 next_line = FFMIN(yline + 1, (v->sprite_height >> !!plane) - 1) * iline; in vc1_draw_sprites()317 for (i = 0; i < v->sprite_height>>!!plane; i++) in vc1_sprite_flush()564 v->sprite_height = avctx->coded_height; in vc1_decode_init()571 v->sprite_height > 1 << 14 || in vc1_decode_init()577 if ((v->sprite_width&1) || (v->sprite_height&1)) { in vc1_decode_init()790 avctx->height = avctx->coded_height = v->sprite_height; in vc1_decode_frame()
380 int output_width, output_height, sprite_width, sprite_height; member
380 guint16 sprite_height; member
1102 vol->sprite_height = gst_bit_reader_get_bits_uint16_unchecked (&br, 13); in gst_mpeg4_parse_video_object_layer()
326 uint16_t sprite_height; member
645 unsigned short sprite_height; member