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Searched refs:sprite_origin_upper_left (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.h92 unsigned sprite_origin_upper_left:1; member
Dd3d12_compiler.cpp585 expect->gs.sprite_origin_upper_left != have->gs.sprite_origin_upper_left || in d3d12_compare_shader_keys()
711 … key->gs.sprite_origin_upper_left = (rast->sprite_coord_mode != PIPE_SPRITE_COORD_LOWER_LEFT); in d3d12_fill_shader_key()
713 key->gs.sprite_origin_upper_left = !key->gs.sprite_origin_upper_left; in d3d12_fill_shader_key()
814 !key.gs.sprite_origin_upper_left, in select_shader_variant()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_state_tgsi_transform.c254 key.gs.sprite_origin_upper_left = in emulate_point_sprite()
285 key.gs.sprite_origin_upper_left, in emulate_point_sprite()
Dsvga_shader.h154 unsigned sprite_origin_upper_left:1; member