Searched refs:sr_cache (Results 1 – 1 of 1) sorted by relevance
178 int sr_cache[2][2] = { { -1, -1 }, { -1, -1 } }; in vc1_draw_sprites() local219 if (sr_cache[sprite][0] != yline) { in vc1_draw_sprites()220 if (sr_cache[sprite][1] == yline) { in vc1_draw_sprites()222 FFSWAP(int, sr_cache[sprite][0], sr_cache[sprite][1]); in vc1_draw_sprites()225 sr_cache[sprite][0] = yline; in vc1_draw_sprites()228 if (ysub[sprite] && sr_cache[sprite][1] != yline + 1) { in vc1_draw_sprites()232 sr_cache[sprite][1] = yline + 1; in vc1_draw_sprites()