Searched refs:stage_flags (Results 1 – 5 of 5) sorted by relevance
/third_party/mesa3d/src/vulkan/wsi/ |
D | wsi_common.c | 714 VkPipelineStageFlags *stage_flags = NULL; in wsi_common_queue_present() local 723 stage_flags = vk_alloc(&swapchain->alloc, in wsi_common_queue_present() 728 if (!stage_flags) { in wsi_common_queue_present() 733 stage_flags[s] = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT; in wsi_common_queue_present() 735 submit_info.pWaitDstStageMask = stage_flags; in wsi_common_queue_present() 749 vk_free(&swapchain->alloc, stage_flags); in wsi_common_queue_present()
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/third_party/mesa3d/src/amd/compiler/tests/ |
D | glsl_scraper.py | 83 stage_flags = ['-S', stage] 90 args = [glslang, '-H'] + extra_args + stage_flags
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D | helpers.cpp | 456 void PipelineBuilder::add_desc_binding(VkShaderStageFlags stage_flags, uint32_t layout, in add_desc_binding() argument 460 desc_bindings[layout][num_desc_bindings[layout]++] = {binding, type, count, stage_flags, NULL}; in add_desc_binding() 849 void PipelineBuilder::print_ir(VkShaderStageFlagBits stage_flags, const char *name, bool remove_enc… in print_ir() argument 853 print_pipeline_ir(device, pipeline, stage_flags, name, remove_encoding); in print_ir()
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D | helpers.h | 141 void add_desc_binding(VkShaderStageFlags stage_flags, uint32_t layout,
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_descriptors_lazy.c | 167 VkShaderStageFlagBits stage_flags = zink_shader_stage(stage); in zink_descriptor_program_init_lazy() local 183 binding->stageFlags = stage_flags; in zink_descriptor_program_init_lazy()
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