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Searched refs:startVertexLocation (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd.h418 uint32 vertexCount, uint32 startVertexLocation);
429 uint32 startVertexLocation,
Dsvga_cmd_vgpu10.c534 uint32 startVertexLocation) in SVGA3D_vgpu10_Draw() argument
538 SVGA3D_COPY_BASIC_2(vertexCount, startVertexLocation); in SVGA3D_vgpu10_Draw()
567 uint32 startVertexLocation, in SVGA3D_vgpu10_DrawInstanced() argument
573 startVertexLocation, startInstanceLocation); in SVGA3D_vgpu10_DrawInstanced()
/third_party/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h275 uint32 startVertexLocation; member
295 uint32 startVertexLocation; member
Dsvga3d_cmd.h799 uint32 startVertexLocation; // Which vertex do we start rendering at. member
/third_party/mesa3d/src/gallium/drivers/svga/svgadump/
Dsvga_dump.c1520 SVGA3D_DUMP_PARAMETER(startVertexLocation, u); in SVGA3D_DUMP_HEADER()
1534 SVGA3D_DUMP_PARAMETER(startVertexLocation, u); in SVGA3D_DUMP_HEADER()