Searched refs:start_slice (Results 1 – 3 of 3) sorted by relevance
259 int start_slice, end_slice; in decompress_texture_thread_internal() local266 start_slice = slice * base_blocks_per_slice; in decompress_texture_thread_internal()268 start_slice += FFMIN(slice, remainder_blocks); in decompress_texture_thread_internal()270 end_slice = start_slice + base_blocks_per_slice; in decompress_texture_thread_internal()275 for (y = start_slice; y < end_slice; y++) { in decompress_texture_thread_internal()
445 int start_slice, end_slice; in decompress_texture_thread() local452 start_slice = slice * base_blocks_per_slice; in decompress_texture_thread()454 start_slice += FFMIN(slice, remainder_blocks); in decompress_texture_thread()456 end_slice = start_slice + base_blocks_per_slice; in decompress_texture_thread()461 for (y = start_slice; y < end_slice; y++) { in decompress_texture_thread()
202 int start_slice, end_slice; in decompress_texture_thread() local204 start_slice = h_block * slice / ctx->slice_count; in decompress_texture_thread()208 for (y = start_slice; y < end_slice; y++) { in decompress_texture_thread()219 for (y = start_slice; y < end_slice; y++) { in decompress_texture_thread()232 start_slice = h_block * slice / ctx->slice_count; in decompress_texture_thread()235 for (y = start_slice; y < end_slice; y++) { in decompress_texture_thread()