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Searched refs:state_field (Results 1 – 1 of 1) sorted by relevance

/third_party/grpc/src/core/lib/channel/
Dchannelz.cc172 int state_field = connectivity_state_.Load(MemoryOrder::RELAXED); in RenderJson() local
173 if ((state_field & 1) != 0) { in RenderJson()
175 static_cast<grpc_connectivity_state>(state_field >> 1); in RenderJson()
225 int state_field = (state << 1) + 1; in SetConnectivityState() local
226 connectivity_state_.Store(state_field, MemoryOrder::RELAXED); in SetConnectivityState()