Searched refs:state_manager (Results 1 – 9 of 9) sorted by relevance
365 state_manager = None393 state_manager = import_state(path=[temp_dir])394 state_manager.__enter__()397 if state_manager is not None:398 state_manager.__exit__(None, None, None)
312 struct st_manager *state_manager; member378 struct st_manager *state_manager; member
617 st_framebuffer_iface_remove(stfbi->state_manager, stfbi); in st_api_destroy_drawable()629 struct st_manager *smapi = st_iface->state_manager; in st_framebuffers_purge()1007 st->iface.state_manager = smapi; in st_api_create_context()1056 if (!st_framebuffer_iface_insert(stfbi->state_manager, stfbi)) { in st_framebuffer_reuse_or_create()
256 buffer->stfbi->state_manager = context->display->manager; in hgl_create_st_framebuffer()
313 stfbi->state_manager = xmdpy->smapi; in xmesa_create_st_framebuffer()
443 stwfb->base.state_manager = stw_dev->smapi; in stw_st_create_framebuffer()
181 drawable->base.state_manager = &screen->base; in dri_create_buffer()
488 stfbi->state_manager = get_st_manager(); in osmesa_create_st_framebuffer()
3284 - frontends/hgl: set state_manager