/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthStencilStateTests.cpp | 103 dawn::StencilStateFaceDescriptor stencilFace; in CheckDepthCompareFunction() local 104 stencilFace.compare = dawn::CompareFunction::Always; in CheckDepthCompareFunction() 105 stencilFace.failOp = dawn::StencilOperation::Keep; in CheckDepthCompareFunction() 106 stencilFace.depthFailOp = dawn::StencilOperation::Keep; in CheckDepthCompareFunction() 107 stencilFace.passOp = dawn::StencilOperation::Keep; in CheckDepthCompareFunction() 112 baseState.stencilBack = stencilFace; in CheckDepthCompareFunction() 113 baseState.stencilFront = stencilFace; in CheckDepthCompareFunction() 120 state.stencilBack = stencilFace; in CheckDepthCompareFunction() 121 state.stencilFront = stencilFace; in CheckDepthCompareFunction() 315 dawn::StencilStateFaceDescriptor stencilFace; in TEST_P() local [all …]
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthStencilStateTests.cpp | 105 wgpu::StencilFaceState stencilFace; in CheckDepthCompareFunction() local 106 stencilFace.compare = wgpu::CompareFunction::Always; in CheckDepthCompareFunction() 107 stencilFace.failOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction() 108 stencilFace.depthFailOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction() 109 stencilFace.passOp = wgpu::StencilOperation::Keep; in CheckDepthCompareFunction() 114 baseState.stencilBack = stencilFace; in CheckDepthCompareFunction() 115 baseState.stencilFront = stencilFace; in CheckDepthCompareFunction() 122 state.stencilBack = stencilFace; in CheckDepthCompareFunction() 123 state.stencilFront = stencilFace; in CheckDepthCompareFunction() 372 wgpu::StencilFaceState stencilFace; in TEST_P() local [all …]
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/third_party/flutter/skia/third_party/externals/dawn/src/utils/ |
D | ComboRenderPipelineDescriptor.cpp | 103 dawn::StencilStateFaceDescriptor stencilFace; in ComboRenderPipelineDescriptor() local 104 stencilFace.compare = dawn::CompareFunction::Always; in ComboRenderPipelineDescriptor() 105 stencilFace.failOp = dawn::StencilOperation::Keep; in ComboRenderPipelineDescriptor() 106 stencilFace.depthFailOp = dawn::StencilOperation::Keep; in ComboRenderPipelineDescriptor() 107 stencilFace.passOp = dawn::StencilOperation::Keep; in ComboRenderPipelineDescriptor() 112 cDepthStencilState.stencilBack = stencilFace; in ComboRenderPipelineDescriptor() 113 cDepthStencilState.stencilFront = stencilFace; in ComboRenderPipelineDescriptor()
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | ComboRenderPipelineDescriptor.cpp | 88 wgpu::StencilFaceState stencilFace; in ComboRenderPipelineDescriptor() local 89 stencilFace.compare = wgpu::CompareFunction::Always; in ComboRenderPipelineDescriptor() 90 stencilFace.failOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor() 91 stencilFace.depthFailOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor() 92 stencilFace.passOp = wgpu::StencilOperation::Keep; in ComboRenderPipelineDescriptor() 97 cDepthStencil.stencilBack = stencilFace; in ComboRenderPipelineDescriptor() 98 cDepthStencil.stencilFront = stencilFace; in ComboRenderPipelineDescriptor()
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
D | WireOptionalTests.cpp | 106 DawnStencilStateFaceDescriptor stencilFace; in TEST_F() local 107 stencilFace.compare = DAWN_COMPARE_FUNCTION_ALWAYS; in TEST_F() 108 stencilFace.failOp = DAWN_STENCIL_OPERATION_KEEP; in TEST_F() 109 stencilFace.depthFailOp = DAWN_STENCIL_OPERATION_KEEP; in TEST_F() 110 stencilFace.passOp = DAWN_STENCIL_OPERATION_KEEP; in TEST_F() 117 depthStencilState.stencilBack = stencilFace; in TEST_F() 118 depthStencilState.stencilFront = stencilFace; in TEST_F()
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D | WireArgumentTests.cpp | 136 DawnStencilStateFaceDescriptor stencilFace; in TEST_F() local 137 stencilFace.compare = DAWN_COMPARE_FUNCTION_ALWAYS; in TEST_F() 138 stencilFace.failOp = DAWN_STENCIL_OPERATION_KEEP; in TEST_F() 139 stencilFace.depthFailOp = DAWN_STENCIL_OPERATION_KEEP; in TEST_F() 140 stencilFace.passOp = DAWN_STENCIL_OPERATION_KEEP; in TEST_F() 147 depthStencilState.stencilBack = stencilFace; in TEST_F() 148 depthStencilState.stencilFront = stencilFace; in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
D | WireOptionalTests.cpp | 88 WGPUStencilFaceState stencilFace = {}; in TEST_F() local 89 stencilFace.compare = WGPUCompareFunction_Always; in TEST_F() 90 stencilFace.failOp = WGPUStencilOperation_Keep; in TEST_F() 91 stencilFace.depthFailOp = WGPUStencilOperation_Keep; in TEST_F() 92 stencilFace.passOp = WGPUStencilOperation_Keep; in TEST_F() 98 depthStencilState.stencilBack = stencilFace; in TEST_F() 99 depthStencilState.stencilFront = stencilFace; in TEST_F()
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D | WireArgumentTests.cpp | 117 WGPUStencilFaceState stencilFace = {}; in TEST_F() local 118 stencilFace.compare = WGPUCompareFunction_Always; in TEST_F() 119 stencilFace.failOp = WGPUStencilOperation_Keep; in TEST_F() 120 stencilFace.depthFailOp = WGPUStencilOperation_Keep; in TEST_F() 121 stencilFace.passOp = WGPUStencilOperation_Keep; in TEST_F() 127 depthStencilState.stencilBack = stencilFace; in TEST_F() 128 depthStencilState.stencilFront = stencilFace; in TEST_F()
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/third_party/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 229 VkStencilOpState* opState, const GrStencilSettings::Face& stencilFace) { in setup_stencil_op_state() argument 230 opState->failOp = stencil_op_to_vk_stencil_op(stencilFace.fFailOp); in setup_stencil_op_state() 231 opState->passOp = stencil_op_to_vk_stencil_op(stencilFace.fPassOp); in setup_stencil_op_state() 233 opState->compareOp = stencil_func_to_vk_compare_op(stencilFace.fTest); in setup_stencil_op_state() 234 opState->compareMask = stencilFace.fTestMask; in setup_stencil_op_state() 235 opState->writeMask = stencilFace.fWriteMask; in setup_stencil_op_state() 236 opState->reference = stencilFace.fRef; in setup_stencil_op_state()
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 231 VkStencilOpState* opState, const GrStencilSettings::Face& stencilFace) { in setup_stencil_op_state() argument 232 opState->failOp = stencil_op_to_vk_stencil_op(stencilFace.fFailOp); in setup_stencil_op_state() 233 opState->passOp = stencil_op_to_vk_stencil_op(stencilFace.fPassOp); in setup_stencil_op_state() 235 opState->compareOp = stencil_func_to_vk_compare_op(stencilFace.fTest); in setup_stencil_op_state() 236 opState->compareMask = stencilFace.fTestMask; in setup_stencil_op_state() 237 opState->writeMask = stencilFace.fWriteMask; in setup_stencil_op_state() 238 opState->reference = stencilFace.fRef; in setup_stencil_op_state()
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 228 dawn::StencilStateFaceDescriptor stencilFace; in create_depth_stencil_state() local 229 stencilFace.compare = dawn::CompareFunction::Always; in create_depth_stencil_state() 230 stencilFace.failOp = dawn::StencilOperation::Keep; in create_depth_stencil_state() 231 stencilFace.depthFailOp = dawn::StencilOperation::Keep; in create_depth_stencil_state() 232 stencilFace.passOp = dawn::StencilOperation::Keep; in create_depth_stencil_state() 234 state.stencilBack = state.stencilFront = stencilFace; in create_depth_stencil_state()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 443 const GrStencilSettings::Face& stencilFace) { in setup_stencilop_desc() argument 444 desc->StencilFailOp = stencil_op_to_d3d_op(stencilFace.fFailOp); in setup_stencilop_desc() 446 desc->StencilPassOp = stencil_op_to_d3d_op(stencilFace.fPassOp); in setup_stencilop_desc() 447 desc->StencilFunc = stencil_test_to_d3d_func(stencilFace.fTest); in setup_stencilop_desc()
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