/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | RenderBundleEncoder.cpp | 42 bool stencilReadOnly) { in ValidateDepthStencilAttachmentFormat() argument 50 format->HasDepth() && format->HasStencil() && depthReadOnly != stencilReadOnly, in ValidateDepthStencilAttachmentFormat() 53 depthReadOnly, stencilReadOnly, textureFormat); in ValidateDepthStencilAttachmentFormat() 81 descriptor->stencilReadOnly), in ValidateRenderBundleEncoderDescriptor() 95 descriptor->stencilReadOnly), in RenderBundleEncoder()
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D | RenderBundle.cpp | 29 bool stencilReadOnly, in RenderBundleBase() argument 37 mStencilReadOnly(stencilReadOnly), in RenderBundleBase()
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D | CommandEncoder.cpp | 287 depthStencilAttachment->stencilReadOnly, in ValidateRenderPassDepthStencilAttachment() 290 depthStencilAttachment->depthReadOnly, depthStencilAttachment->stencilReadOnly); in ValidateRenderPassDepthStencilAttachment() 301 DAWN_INVALID_IF(depthStencilAttachment->stencilReadOnly && in ValidateRenderPassDepthStencilAttachment() 463 if (aspects & Aspect::Stencil && !depthStencilAttachment->stencilReadOnly) { in IsReadOnlyDepthStencilAttachment() 549 bool stencilReadOnly = false; in APIBeginRenderPass() local 607 cmd->depthStencilAttachment.stencilReadOnly = in APIBeginRenderPass() 608 descriptor->depthStencilAttachment->stencilReadOnly; in APIBeginRenderPass() 624 stencilReadOnly = descriptor->depthStencilAttachment->stencilReadOnly; in APIBeginRenderPass() 640 depthReadOnly, stencilReadOnly); in APIBeginRenderPass()
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D | RenderBundle.h | 42 bool stencilReadOnly,
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D | RenderPassEncoder.h | 38 bool stencilReadOnly);
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D | RenderEncoderBase.h | 34 bool stencilReadOnly);
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D | RenderPassEncoder.cpp | 61 bool stencilReadOnly) in RenderPassEncoder() argument 67 stencilReadOnly), in RenderPassEncoder()
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D | RenderEncoderBase.cpp | 37 bool stencilReadOnly) in RenderEncoderBase() argument 44 mStencilReadOnly = stencilReadOnly; in RenderEncoderBase()
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D | Commands.h | 95 bool stencilReadOnly; member
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | PipelineAndPassCompatibilityTests.cpp | 58 bool stencilReadOnly) { in CreateRenderPassDescriptor() argument 72 if (stencilReadOnly) { in CreateRenderPassDescriptor() 73 passDescriptor.cDepthStencilAttachmentInfo.stencilReadOnly = true; in CreateRenderPassDescriptor() 116 desc.stencilReadOnly = depthStencilReadOnlyInBundle; in TEST_F() 148 desc.stencilReadOnly = depthStencilReadOnlyInBundle; in TEST_F()
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D | RenderPassDescriptorValidationTests.cpp | 817 renderPass.cDepthStencilAttachmentInfo.stencilReadOnly = true; in TEST_F() 830 renderPass.cDepthStencilAttachmentInfo.stencilReadOnly = false; in TEST_F() 844 renderPass.cDepthStencilAttachmentInfo.stencilReadOnly = true; in TEST_F() 858 renderPass.cDepthStencilAttachmentInfo.stencilReadOnly = true; in TEST_F() 874 renderPass.cDepthStencilAttachmentInfo.stencilReadOnly = false; in TEST_F() 886 renderPass.cDepthStencilAttachmentInfo.stencilReadOnly = true; in TEST_F() 898 renderPass.cDepthStencilAttachmentInfo.stencilReadOnly = true; in TEST_F()
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D | RenderBundleValidationTests.cpp | 659 for (bool stencilReadOnly : {true, false}) { in TEST_F() 663 desc.stencilReadOnly = stencilReadOnly; in TEST_F() 665 depthReadOnly != stencilReadOnly) { in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | TextureD3D12.h | 68 bool stencilReadOnly) const; 154 bool stencilReadOnly) const;
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D | TextureD3D12.cpp | 963 bool stencilReadOnly) const { in GetDSVDescriptor() 970 if (stencilReadOnly && aspects & Aspect::Stencil) { in GetDSVDescriptor() 1309 bool stencilReadOnly) const { in GetDSVDescriptor() 1313 GetAspects(), depthReadOnly, stencilReadOnly); in GetDSVDescriptor()
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D | CommandBufferD3D12.cpp | 1251 attachmentInfo.depthReadOnly, attachmentInfo.stencilReadOnly); in SetupRenderPass()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | ReadOnlyDepthStencilAttachmentTests.cpp | 160 passDescriptor.cDepthStencilAttachmentInfo.stencilReadOnly = true; in DoTest()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | Converter.cpp | 896 Convert(out.stencilReadOnly, in.stencilReadOnly); in Convert()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | CommandBufferVk.cpp | 224 attachmentInfo.depthReadOnly || attachmentInfo.stencilReadOnly); in RecordBeginRenderPass()
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