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Searched refs:stencilStates (Results 1 – 11 of 11) sorted by relevance

/third_party/vk-gl-cts/modules/egl/
DteglRenderTests.cpp329 state.fragOps.stencilStates[0].func = rr::TESTFUNC_LEQUAL; in toReferenceRenderState()
330 state.fragOps.stencilStates[0].sFail = rr::STENCILOP_KEEP; in toReferenceRenderState()
331 state.fragOps.stencilStates[0].dpFail = rr::STENCILOP_INCR; in toReferenceRenderState()
332 state.fragOps.stencilStates[0].dpPass = rr::STENCILOP_INCR; in toReferenceRenderState()
333 state.fragOps.stencilStates[0].ref = drawOp.stencilRef; in toReferenceRenderState()
334 state.fragOps.stencilStates[1] = state.fragOps.stencilStates[0]; in toReferenceRenderState()
/third_party/vk-gl-cts/modules/internal/
DditFrameworkTests.cpp790 state.fragOps.stencilStates[rr::FACETYPE_BACK].func = rr::TESTFUNC_ALWAYS; in runCase()
791 state.fragOps.stencilStates[rr::FACETYPE_BACK].dpPass = rr::STENCILOP_INCR; in runCase()
792 …state.fragOps.stencilStates[rr::FACETYPE_FRONT] = state.fragOps.stencilStates[rr::FACETYPE_BACK]; in runCase()
/third_party/vk-gl-cts/framework/referencerenderer/
DrrRenderState.hpp245 StencilState stencilStates[2]; //!< Indexed with FACETYPE_FRONT and FACETYPE_BACK. member
DrrRenderer.cpp1072 noStencilDepthWriteState.stencilStates[facetype].sFail = STENCILOP_KEEP; in writeFragmentPackets()
1073 noStencilDepthWriteState.stencilStates[facetype].dpFail = STENCILOP_KEEP; in writeFragmentPackets()
1074 noStencilDepthWriteState.stencilStates[facetype].dpPass = STENCILOP_KEEP; in writeFragmentPackets()
DrrFragmentOperations.cpp831 const StencilState& stencilState = state.stencilStates[fragmentFacing]; in render()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp117 translateStencilState(src.stencil[rr::FACETYPE_BACK], dst.stencilStates[rr::FACETYPE_BACK]); in translateState()
118 translateStencilState(src.stencil[rr::FACETYPE_FRONT], dst.stencilStates[rr::FACETYPE_FRONT]); in translateState()
Des2fDepthStencilTests.cpp409 …translateStencilState(src.params.stencil[rr::FACETYPE_BACK], dst.state.stencilStates[rr::FACETYPE_… in translateCommand()
410 …translateStencilState(src.params.stencil[rr::FACETYPE_FRONT], dst.state.stencilStates[rr::FACETYPE… in translateCommand()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp117 translateStencilState(src.stencil[rr::FACETYPE_BACK], dst.stencilStates[rr::FACETYPE_BACK]); in translateState()
118 translateStencilState(src.stencil[rr::FACETYPE_FRONT], dst.stencilStates[rr::FACETYPE_FRONT]); in translateState()
Des3fDepthStencilTests.cpp409 …translateStencilState(src.params.stencil[rr::FACETYPE_BACK], dst.state.stencilStates[rr::FACETYPE_… in translateCommand()
410 …translateStencilState(src.params.stencil[rr::FACETYPE_FRONT], dst.state.stencilStates[rr::FACETYPE… in translateCommand()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineStencilTests.cpp767 rr::StencilState& refStencilFront = renderState.fragOps.stencilStates[rr::FACETYPE_FRONT]; in verifyImage()
768 rr::StencilState& refStencilBack = renderState.fragOps.stencilStates[rr::FACETYPE_BACK]; in verifyImage()
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrReferenceContext.cpp4350 state.fragOps.stencilStates[faceType].compMask = m_stencil[faceType].opMask; in drawWithReference()
4351 state.fragOps.stencilStates[faceType].writeMask = m_stencil[faceType].writeMask; in drawWithReference()
4352 state.fragOps.stencilStates[faceType].ref = m_stencil[faceType].ref; in drawWithReference()
4353 …state.fragOps.stencilStates[faceType].func = sglr::rr_util::mapGLTestFunc(m_stencil[faceType].fun… in drawWithReference()
4354 …state.fragOps.stencilStates[faceType].sFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].o… in drawWithReference()
4355 …state.fragOps.stencilStates[faceType].dpFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].o… in drawWithReference()
4356 …state.fragOps.stencilStates[faceType].dpPass = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].o… in drawWithReference()