Home
last modified time | relevance | path

Searched refs:storType (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageTextureSize.hpp96 STORAGE_TYPE storType, glw::GLboolean shadow);
103 …configureTextures(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType);
107 STORAGE_TYPE storType) = 0;
140 …configureTextures(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType);
143 STORAGE_TYPE storType);
271 STORAGE_TYPE storType);
328 …configureTextures(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType);
332 STORAGE_TYPE storType);
DesextcTextureCubeMapArrayImageTextureSize.cpp226 STORAGE_TYPE storType, glw::GLboolean shadow) in createCubeMapArrayTexture() argument
244 if (storType == ST_IMMUTABLE) in createCubeMapArrayTexture()
316 STORAGE_TYPE storType) in configureTextures() argument
322 createCubeMapArrayTexture(m_to_std_id, width, height, depth, storType, false); in configureTextures()
323 createCubeMapArrayTexture(m_to_shw_id, width, height, depth, storType, true); in configureTextures()
447 STORAGE_TYPE storType) in configureTextures() argument
449 TextureCubeMapArrayTextureSizeBase::configureTextures(width, height, depth, storType); in configureTextures()
469 glw::GLuint depth, STORAGE_TYPE storType) in checkResults() argument
493 << "Storage Type: " << ((storType == ST_MUTABLE) ? mutableStorage : imMutableStorage) << "\n" in checkResults()
505 << "Storage Type: " << ((storType == ST_MUTABLE) ? mutableStorage : imMutableStorage) in checkResults()
[all …]
DesextcTextureCubeMapArraySubImage3D.hpp132 …ubeMapArrayTexture(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_TYPE storType,
DesextcTextureCubeMapArrayImageOperations.cpp141 STORAGE_TYPE storType, T* expectedData) in checkResults() argument
235 … << "] and " << ((storType == ST_MUTABLE) ? TextureCubeMapArrayImageOpCompute::m_mutable_storage : in checkResults()
272 glw::GLuint depth, STORAGE_TYPE storType, glw::GLenum internalFormat, glw::GLenum format, in configureTexture() argument
294 if (storType == ST_MUTABLE) in configureTexture()
DesextcTextureCubeMapArraySubImage3D.cpp314 glw::GLuint depth, STORAGE_TYPE storType, in configureCubeMapArrayTexture() argument
327 if (storType == ST_MUTABLE) in configureCubeMapArrayTexture()