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Searched refs:str_total_size (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/virgl/
Dvirgl_encode.c525 int str_total_size = 65536; in virgl_encode_shader_state() local
529 str = CALLOC(1, str_total_size); in virgl_encode_shader_state()
536 bret = tgsi_dump_str(tokens, TGSI_DUMP_FLOAT_AS_HEX, str, str_total_size); in virgl_encode_shader_state()
540 old_size = str_total_size; in virgl_encode_shader_state()
541 str_total_size = 65536 * retry_size; in virgl_encode_shader_state()
543 str = REALLOC(str, old_size, str_total_size); in virgl_encode_shader_state()