Searched refs:str_total_size (Results 1 – 1 of 1) sorted by relevance
525 int str_total_size = 65536; in virgl_encode_shader_state() local529 str = CALLOC(1, str_total_size); in virgl_encode_shader_state()536 bret = tgsi_dump_str(tokens, TGSI_DUMP_FLOAT_AS_HEX, str, str_total_size); in virgl_encode_shader_state()540 old_size = str_total_size; in virgl_encode_shader_state()541 str_total_size = 65536 * retry_size; in virgl_encode_shader_state()543 str = REALLOC(str, old_size, str_total_size); in virgl_encode_shader_state()