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Searched refs:streetTexture (Results 1 – 2 of 2) sorted by relevance

/third_party/wayland-ivi-extension/ivi-layermanagement-examples/EGLWLMockNavigation/src/
DMockNavi.cpp85 TextureLoader* streetTexture = new TextureLoader; in generateCity() local
86 …bool streetTextureLoaded = streetTexture->loadBMP((texturePath + std::string("/street.bmp")).c_str… in generateCity()
124 … obj = new Street(streetPosition, streetSize, streetColor, pShaderTexture, streetTexture); in generateCity()
139 … obj = new Street(streetPosition, streetSize, streetColor, pShaderTexture, streetTexture); in generateCity()
DStreet.cpp65 …ition, vec3f size, vec4f color, ShaderTexture* shader, TextureLoader* streetTexture, float numRepe… in Street() argument
69 texture = streetTexture; in Street()