Searched refs:strict_ureal_p (Results 1 – 2 of 2) sorted by relevance
290 BOOST_TEST(!parse("1234", strict_ureal_p[assign_a(d)]).full); // Bad. Strict real in main()291 BOOST_TEST(parse("1.2", strict_ureal_p[assign_a(d)]).full && d == 1.2); // Good. in main()
278 strict_ureal_p variable