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Searched refs:stringNames (Results 1 – 2 of 2) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp802 const char* const stringNames[], in ProcessDeferred() argument
848 if (stringNames != nullptr) { in ProcessDeferred()
850 names[s + numPre] = stringNames[s]; in ProcessDeferred()
1262 const char* const stringNames[], in PreprocessDeferred() argument
1276 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred()
1300 const char* const stringNames[], in CompileDeferred() argument
1315 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred()
1750 : stage(s), lengths(nullptr), stringNames(nullptr), preamble("") in TShader()
1793 stringNames = names; in setStringsWithLengthsAndNames()
1882 return CompileDeferred(compiler, strings, numStrings, lengths, stringNames, in parse()
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/third_party/glslang/glslang/Public/
DShaderLang.h678 const char* const* stringNames; variable