Searched refs:subPath (Results 1 – 4 of 4) sorted by relevance
55 final Path subPath = Path();56 subPath.moveTo(50.0, 60.0);57 subPath.lineTo(200.0, 200.0);58 path.extendWithPath(subPath, Offset(0.0, 0.0));
11 for (Subpath subPath in path.subpaths) {12 for (PathCommand command in subPath.commands) {
1651 final engine.Subpath subPath = subpaths[0];1652 if (subPath.commands.length == 1) {1653 final engine.PathCommand cmd = subPath.commands[0];2112 final engine.Subpath subPath = subpaths[0];2113 if (subPath.commands.length != 1) {2116 final engine.PathCommand command = subPath.commands[0];2128 final engine.Subpath subPath = subpaths[0];2129 if (subPath.commands.length != 1) {2132 final engine.PathCommand command = subPath.commands[0];2146 final engine.Subpath subPath = subpaths[0];[all …]
718 static bool traverseVariablePath (std::vector<VariablePathComponent>& typePath, const char* subPath… in traverseVariablePath() argument720 glu::VarTokenizer tokenizer(subPath); in traverseVariablePath()737 …return traverseVariablePath(typePath, subPath + tokenizer.getCurrentTokenEndLocation(), type.getSt… in traverseVariablePath()754 …return traverseVariablePath(typePath, subPath + tokenizer.getCurrentTokenEndLocation(), type.getEl… in traverseVariablePath()