Searched refs:submitToGpu (Results 1 – 11 of 11) sorted by relevance
258 bool GrDrawingManager::submitToGpu(bool syncToCpu) { in submitToGpu() function in GrDrawingManager268 return gpu->submitToGpu(syncToCpu); in submitToGpu()315 flushState->gpu()->submitToGpu(false); in executeRenderTasks()332 flushState->gpu()->submitToGpu(false); in executeRenderTasks()491 gpu->submitToGpu(false); in resolve_and_mipmap()1002 this->submitToGpu(false); in flushIfNecessary()
199 bool submitToGpu(bool syncToCpu);
378 bool submitToGpu(bool syncCpu);
695 bool GrGpu::submitToGpu(bool syncCpu) { in submitToGpu() function in GrGpu
428 return fGpu->submitToGpu(syncCpu); in submit()
382 gpu->submitToGpu(true); in basic_transfer_from_test()429 gpu->submitToGpu(true); in basic_transfer_from_test()
116 fGpu->submitToGpu(false); in inlineUpload()
646 this->submitToGpu(true); in onReadPixels()
291 this->submitToGpu(false);1187 this->submitToGpu(true);
1626 this->submitToGpu(true); in deleteTestingOnlyBackendRenderTarget()
2634 this->submitToGpu(false); in prepareTextureForCrossContextUsage()