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Searched refs:submitToGpu (Results 1 – 11 of 11) sorted by relevance

/third_party/skia/src/gpu/
DGrDrawingManager.cpp258 bool GrDrawingManager::submitToGpu(bool syncToCpu) { in submitToGpu() function in GrDrawingManager
268 return gpu->submitToGpu(syncToCpu); in submitToGpu()
315 flushState->gpu()->submitToGpu(false); in executeRenderTasks()
332 flushState->gpu()->submitToGpu(false); in executeRenderTasks()
491 gpu->submitToGpu(false); in resolve_and_mipmap()
1002 this->submitToGpu(false); in flushIfNecessary()
DGrDrawingManager.h199 bool submitToGpu(bool syncToCpu);
DGrGpu.h378 bool submitToGpu(bool syncCpu);
DGrGpu.cpp695 bool GrGpu::submitToGpu(bool syncCpu) { in submitToGpu() function in GrGpu
DGrDirectContext.cpp428 return fGpu->submitToGpu(syncCpu); in submit()
/third_party/skia/tests/
DTransferPixelsTest.cpp382 gpu->submitToGpu(true); in basic_transfer_from_test()
429 gpu->submitToGpu(true); in basic_transfer_from_test()
/third_party/skia/src/gpu/dawn/
DGrDawnOpsRenderPass.cpp116 fGpu->submitToGpu(false); in inlineUpload()
DGrDawnGpu.cpp646 this->submitToGpu(true); in onReadPixels()
/third_party/skia/src/gpu/mtl/
DGrMtlGpu.mm291 this->submitToGpu(false);
1187 this->submitToGpu(true);
/third_party/skia/src/gpu/d3d/
DGrD3DGpu.cpp1626 this->submitToGpu(true); in deleteTestingOnlyBackendRenderTarget()
/third_party/skia/src/gpu/vk/
DGrVkGpu.cpp2634 this->submitToGpu(false); in prepareTextureForCrossContextUsage()