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/third_party/wayland-ivi-extension/ivi-layermanagement-examples/LayerManagerControl/src/
Dprint.cpp153 for (int surfaceIndex = 0; surfaceIndex < surfaceCount; ++surfaceIndex) in printLayerProperties() local
155 cout << surfaceArray[surfaceIndex] << "(0x" << hex in printLayerProperties()
156 << surfaceArray[surfaceIndex] << dec << "), "; in printLayerProperties()
262 for (int surfaceIndex = 0; surfaceIndex < surfaceCount; in printSurfaceProperties() local
263 ++surfaceIndex) in printSurfaceProperties()
265 unsigned int id = surfaceArray[surfaceIndex]; in printSurfaceProperties()
326 for (int surfaceIndex = 0; surfaceIndex < surfaceCount; ++surfaceIndex) in printScene() local
328 unsigned int surfaceid = surfaceArray[surfaceIndex]; in printScene()