Searched refs:surfaces_to_submit (Results 1 – 2 of 2) sorted by relevance
73 auto surfaces_to_submit = scene_update_context_.ExecutePaintTasks(frame); in Present() local77 surface_producer_->OnSurfacesPresented(std::move(surfaces_to_submit)); in Present()
196 std::vector<std::unique_ptr<SurfaceProducerSurface>> surfaces_to_submit; in ExecutePaintTasks() local217 surfaces_to_submit.emplace_back(std::move(task.surface)); in ExecutePaintTasks()220 return surfaces_to_submit; in ExecutePaintTasks()