Searched refs:svga_geometry_shader (Results 1 – 5 of 5) sorted by relevance
44 struct svga_geometry_shader *gs = CALLOC_STRUCT(svga_geometry_shader); in svga_create_gs_state()77 struct svga_geometry_shader *gs = (struct svga_geometry_shader *)shader; in svga_bind_gs_state()89 struct svga_geometry_shader *gs = (struct svga_geometry_shader *)shader; in svga_delete_gs_state()90 struct svga_geometry_shader *next_gs; in svga_delete_gs_state()97 gs = (struct svga_geometry_shader *)gs->base.parent; in svga_delete_gs_state()101 next_gs = (struct svga_geometry_shader *)gs->base.next; in svga_delete_gs_state()
48 struct svga_geometry_shader *gs) in bind_gs_state()238 struct svga_geometry_shader *orig_gs = (struct svga_geometry_shader *)shader; in emulate_point_sprite()239 struct svga_geometry_shader *gs = NULL; in emulate_point_sprite()273 gs = (struct svga_geometry_shader *) in emulate_point_sprite()362 struct svga_geometry_shader *orig_gs = vs->gs; in add_point_sprite_shader()363 struct svga_geometry_shader *new_gs; in add_point_sprite_shader()372 orig_gs = (struct svga_geometry_shader *) in add_point_sprite_shader()383 orig_gs = (struct svga_geometry_shader *)orig_gs->base.parent; in add_point_sprite_shader()390 new_gs = (struct svga_geometry_shader *) in add_point_sprite_shader()418 struct svga_geometry_shader *gs = svga->curr.user_gs; /* current gs */ in update_tgsi_transform()
53 const struct svga_geometry_shader *gs, in translate_geometry_program()67 struct svga_geometry_shader *gs, in compile_gs()105 struct svga_geometry_shader *gs = svga->curr.gs; in make_gs_key()145 struct svga_geometry_shader *gs = svga->curr.gs; in emit_hw_gs()
322 struct svga_geometry_shader *gs;326 struct svga_geometry_shader struct
280 struct svga_geometry_shader *user_gs; /* user-specified GS */281 struct svga_geometry_shader *gs; /* derived GS */