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Searched refs:svga_geometry_shader (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_gs.c44 struct svga_geometry_shader *gs = CALLOC_STRUCT(svga_geometry_shader); in svga_create_gs_state()
77 struct svga_geometry_shader *gs = (struct svga_geometry_shader *)shader; in svga_bind_gs_state()
89 struct svga_geometry_shader *gs = (struct svga_geometry_shader *)shader; in svga_delete_gs_state()
90 struct svga_geometry_shader *next_gs; in svga_delete_gs_state()
97 gs = (struct svga_geometry_shader *)gs->base.parent; in svga_delete_gs_state()
101 next_gs = (struct svga_geometry_shader *)gs->base.next; in svga_delete_gs_state()
Dsvga_state_tgsi_transform.c48 struct svga_geometry_shader *gs) in bind_gs_state()
238 struct svga_geometry_shader *orig_gs = (struct svga_geometry_shader *)shader; in emulate_point_sprite()
239 struct svga_geometry_shader *gs = NULL; in emulate_point_sprite()
273 gs = (struct svga_geometry_shader *) in emulate_point_sprite()
362 struct svga_geometry_shader *orig_gs = vs->gs; in add_point_sprite_shader()
363 struct svga_geometry_shader *new_gs; in add_point_sprite_shader()
372 orig_gs = (struct svga_geometry_shader *) in add_point_sprite_shader()
383 orig_gs = (struct svga_geometry_shader *)orig_gs->base.parent; in add_point_sprite_shader()
390 new_gs = (struct svga_geometry_shader *) in add_point_sprite_shader()
418 struct svga_geometry_shader *gs = svga->curr.user_gs; /* current gs */ in update_tgsi_transform()
Dsvga_state_gs.c53 const struct svga_geometry_shader *gs, in translate_geometry_program()
67 struct svga_geometry_shader *gs, in compile_gs()
105 struct svga_geometry_shader *gs = svga->curr.gs; in make_gs_key()
145 struct svga_geometry_shader *gs = svga->curr.gs; in emit_hw_gs()
Dsvga_shader.h322 struct svga_geometry_shader *gs;
326 struct svga_geometry_shader struct
Dsvga_context.h280 struct svga_geometry_shader *user_gs; /* user-specified GS */
281 struct svga_geometry_shader *gs; /* derived GS */