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Searched refs:svga_sampler_state (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_sampler.c161 struct svga_sampler_state *ss, in define_sampler_state_object()
234 struct svga_sampler_state *cso = CALLOC_STRUCT( svga_sampler_state ); in svga_create_sampler_state()
339 struct svga_sampler_state *ss = (struct svga_sampler_state *) sampler; in svga_delete_sampler_state()
Dsvga_state_tss.c78 const struct svga_sampler_state *s, in emit_tex_binding_unit()
358 const struct svga_sampler_state *state, in emit_tss_unit()
395 const struct svga_sampler_state *curr = svga->curr.sampler[shader][i]; in update_tss()
Dsvga_context.h203 struct svga_sampler_state { struct
274 const struct svga_sampler_state *sampler[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
Dsvga_state_sampler.c457 struct svga_sampler_state *sampler = svga->polygon_stipple.sampler; in update_samplers()
Dsvga_state_fs.c303 const struct svga_sampler_state *sampler = svga->curr.sampler[shader][i]; in make_fs_key()
Dsvga_shader.c267 const struct svga_sampler_state in svga_init_shader_key_common()