/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd_vgpu10.c | 47 view_relocation(struct svga_winsys_context *swc, // IN in view_relocation() argument 55 swc->surface_relocation(swc, id, NULL, s->handle, flags); in view_relocation() 58 swc->surface_relocation(swc, id, NULL, NULL, flags); in view_relocation() 67 surface_to_resourceid(struct svga_winsys_context *swc, // IN in surface_to_resourceid() argument 73 swc->surface_relocation(swc, sid, NULL, surface, flags); in surface_to_resourceid() 76 swc->surface_relocation(swc, sid, NULL, NULL, flags); in surface_to_resourceid() 84 cmd = SVGA3D_FIFOReserve(swc, SVGA_3D_CMD_DX_##CommandCode, \ 94 cmd = SVGA3D_FIFOReserve(swc, SVGA_3D_CMD_DX_##CommandCode, \ 170 SVGA3D_vgpu10_PredCopyRegion(struct svga_winsys_context *swc, in SVGA3D_vgpu10_PredCopyRegion() argument 178 SVGA3D_FIFOReserve(swc, in SVGA3D_vgpu10_PredCopyRegion() [all …]
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D | svga_cmd.c | 61 surface_to_surfaceid(struct svga_winsys_context *swc, // IN in surface_to_surfaceid() argument 68 swc->surface_relocation(swc, &id->sid, NULL, s->handle, flags); in surface_to_surfaceid() 73 swc->surface_relocation(swc, &id->sid, NULL, NULL, flags); in surface_to_surfaceid() 108 SVGA3D_FIFOReserve(struct svga_winsys_context *swc, in SVGA3D_FIFOReserve() argument 115 header = swc->reserve(swc, sizeof *header + cmdSize, nr_relocs); in SVGA3D_FIFOReserve() 122 swc->last_command = cmd; in SVGA3D_FIFOReserve() 124 swc->num_commands++; in SVGA3D_FIFOReserve() 131 SVGA_FIFOCommitAll(struct svga_winsys_context *swc) in SVGA_FIFOCommitAll() argument 133 swc->commit(swc); in SVGA_FIFOCommitAll() 166 SVGA3D_DefineContext(struct svga_winsys_context *swc) // IN in SVGA3D_DefineContext() argument [all …]
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D | svga_cmd.h | 59 SVGA3D_FIFOReserve(struct svga_winsys_context *swc, uint32 cmd, uint32 cmdSize, uint32 nr_relocs); 62 SVGA_FIFOCommitAll(struct svga_winsys_context *swc); 68 SVGA3D_GetLastCommand(const struct svga_winsys_context *swc) in SVGA3D_GetLastCommand() argument 70 return swc->last_command; in SVGA3D_GetLastCommand() 78 SVGA3D_ResetLastCommand(struct svga_winsys_context *swc) in SVGA3D_ResetLastCommand() argument 80 swc->last_command = 0; in SVGA3D_ResetLastCommand() 89 SVGA3D_DefineContext(struct svga_winsys_context *swc); 92 SVGA3D_DestroyContext(struct svga_winsys_context *swc); 100 SVGA3D_BeginDefineSurface(struct svga_winsys_context *swc, 108 SVGA3D_DefineSurface2D(struct svga_winsys_context *swc, [all …]
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D | svga_shader.c | 431 ret = SVGA3D_BindGBShader(svga->swc, variant->gb_shader); in define_gb_shader_vgpu9() 444 struct svga_winsys_context *swc = svga->swc; in define_gb_shader_vgpu10() local 459 variant->gb_shader = swc->shader_create(swc, in define_gb_shader_vgpu10() 481 ret = SVGA3D_vgpu10_DefineAndBindShader(swc, variant->gb_shader, in define_gb_shader_vgpu10() 491 swc->shader_destroy(swc, variant->gb_shader); in define_gb_shader_vgpu10() 532 ret = SVGA3D_DefineShader(svga->swc, in svga_define_shader() 575 ret = SVGA3D_vgpu10_SetShader(svga->swc, type, gbshader, id); in svga_set_shader() 577 ret = SVGA3D_SetGBShader(svga->swc, type, gbshader); in svga_set_shader() 580 ret = SVGA3D_SetShader(svga->swc, type, id); in svga_set_shader() 626 struct svga_winsys_context *swc = svga->swc; in svga_destroy_shader_variant() local [all …]
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D | svga_resource_buffer.h | 290 struct svga_winsys_context *swc = svga->swc; in svga_buffer_hw_storage_map() local 294 if (swc->force_coherent) { in svga_buffer_hw_storage_map() 297 map = swc->surface_map(swc, sbuf->handle, flags, retry, &rebind); in svga_buffer_hw_storage_map() 301 ret = SVGA3D_BindGBSurface(swc, sbuf->handle); in svga_buffer_hw_storage_map() 304 ret = SVGA3D_BindGBSurface(swc, sbuf->handle); in svga_buffer_hw_storage_map() 326 struct svga_winsys_context *swc = svga->swc; in svga_buffer_hw_storage_unmap() local 329 swc->surface_unmap(swc, sbuf->handle, &rebind); in svga_buffer_hw_storage_unmap() 331 SVGA_RETRY(svga, SVGA3D_BindGBSurface(swc, sbuf->handle)); in svga_buffer_hw_storage_unmap()
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D | svga_winsys.h | 266 (*destroy)(struct svga_winsys_context *swc); 269 (*reserve)(struct svga_winsys_context *swc, 276 (*get_command_buffer_size)(struct svga_winsys_context *swc); 287 (*surface_relocation)(struct svga_winsys_context *swc, 302 (*region_relocation)(struct svga_winsys_context *swc, 315 (*shader_relocation)(struct svga_winsys_context *swc, 329 (*context_relocation)(struct svga_winsys_context *swc, uint32 *cid); 343 (*mob_relocation)(struct svga_winsys_context *swc, 357 (*query_relocation)(struct svga_winsys_context *swc, 371 (*commit)(struct svga_winsys_context *swc); [all …]
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D | svga_draw.c | 57 hwtnl->cmd.swc = svga->swc; in svga_hwtnl_create() 193 struct svga_winsys_context *swc = hwtnl->cmd.swc; in draw_vgpu9() local 277 ret = SVGA3D_BeginDrawPrimitives(swc, in draw_vgpu9() 306 swc->surface_relocation(swc, in draw_vgpu9() 315 swc->surface_relocation(swc, in draw_vgpu9() 321 SVGA_FIFOCommitAll(swc); in draw_vgpu9() 396 ret = svga->swc->resource_rebind(svga->swc, in validate_sampler_resources() 427 ret = svga->swc->resource_rebind(svga->swc, in validate_constant_buffers() 458 ret = svga->swc->resource_rebind(svga->swc, in validate_constant_buffers() 486 switch (SVGA3D_GetLastCommand(svga->swc)) { in last_command_was_draw() [all …]
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D | svga_resource_buffer_upload.c | 266 SVGA_RETRY(svga, SVGA3D_vgpu10_BufferCopy(svga->swc, old_handle, in svga_buffer_recreate_host_surface() 358 SVGA_RETRY(svga, SVGA3D_vgpu10_BufferCopy(svga->swc, sbuf->handle, in svga_buffer_bind_host_surface() 453 struct svga_winsys_context *swc = svga->swc; in svga_buffer_upload_gb_command() local 460 if (swc->force_coherent || sbuf->key.coherent) in svga_buffer_upload_gb_command() 478 invalidate_cmd = SVGA3D_FIFOReserve(swc, in svga_buffer_upload_gb_command() 486 swc->surface_relocation(swc, &invalidate_cmd->image.sid, NULL, in svga_buffer_upload_gb_command() 507 update_cmd = SVGA3D_FIFOReserve(swc, in svga_buffer_upload_gb_command() 521 swc->surface_relocation(swc, &update_cmd->image.sid, NULL, sbuf->handle, in svga_buffer_upload_gb_command() 539 swc->surface_relocation(swc, &whole_update_cmd->body.image.sid, NULL, in svga_buffer_upload_gb_command() 548 SVGA_FIFOCommitAll(swc); in svga_buffer_upload_gb_command() [all …]
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D | svga_context.c | 105 svga->swc->destroy(svga->swc); in svga_destroy() 168 svga->swc = svgascreen->sws->context_create(svgascreen->sws); in svga_context_create() 169 if (!svga->swc) in svga_context_create() 342 if (svga->swc) in svga_context_create() 343 svga->swc->destroy(svga->swc); in svga_context_create() 392 svga->swc->get_command_buffer_size(svga->swc); in svga_context_flush() 397 svga->swc->flush(svga->swc, &fence); in svga_context_flush() 404 SVGA3D_ResetLastCommand(svga->swc); in svga_context_flush() 516 return svga_context(pipe)->swc; in svga_winsys_context()
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D | svga_state_framebuffer.c | 79 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, in emit_fb_vgpu9() 96 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_DEPTH, curr->zsbuf); in emit_fb_vgpu9() 106 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, in emit_fb_vgpu9() 112 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, NULL); in emit_fb_vgpu9() 151 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, in svga_reemit_framebuffer_bindings_vgpu9() 160 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_DEPTH, hw->zsbuf); in svga_reemit_framebuffer_bindings_vgpu9() 167 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, hw->zsbuf); in svga_reemit_framebuffer_bindings_vgpu9() 173 ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, NULL); in svga_reemit_framebuffer_bindings_vgpu9() 262 ret = SVGA3D_vgpu10_SetRenderTargets(svga->swc, num_color, rtv, dsv); in emit_fb_vgpu10() 366 ret = svga->swc->resource_rebind(svga->swc, in svga_rebind_framebuffer_bindings() [all …]
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D | svga_pipe_query.c | 143 SVGA_RETRY(svga, SVGA3D_BeginQuery(svga->swc, sq->svga_type)); in begin_query_vgpu9() 152 SVGA_RETRY(svga, SVGA3D_EndQuery(svga->swc, sq->svga_type, sq->hwbuf)); in end_query_vgpu9() 167 SVGA_RETRY(svga, SVGA3D_WaitForQuery(svga->swc, sq->svga_type, in get_query_result_vgpu9() 495 SVGA_RETRY(svga, svga->swc->query_bind(svga->swc, svga->gb_query, in define_query_vgpu10() 517 SVGA_RETRY_OOM(svga, ret, SVGA3D_vgpu10_DefineQuery(svga->swc, sq->id, in define_query_vgpu10() 523 SVGA_RETRY(svga, SVGA3D_vgpu10_BindQuery(svga->swc, sq->gb_query, sq->id)); in define_query_vgpu10() 524 SVGA_RETRY(svga, SVGA3D_vgpu10_SetQueryOffset(svga->swc, sq->id, in define_query_vgpu10() 533 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyQuery(svga->swc, sq->id)); in destroy_query_vgpu10() 546 SVGA_RETRY(svga, svga->swc->query_bind(svga->swc, svga->gb_query, in rebind_vgpu10_query() 570 SVGA_RETRY(svga, SVGA3D_vgpu10_BeginQuery(svga->swc, sq->id)); in begin_query_vgpu10() [all …]
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D | svga_state_tss.c | 184 if (SVGA3D_BeginSetTextureState(svga->swc, &ts, in update_tss_binding() 207 svga->swc->surface_relocation(svga->swc, in update_tss_binding() 216 SVGA_FIFOCommitAll(svga->swc); in update_tss_binding() 274 ret = SVGA3D_BeginSetTextureState(svga->swc, &ts, queue.bind_count); in svga_reemit_tss_bindings() 287 svga->swc->surface_relocation(svga->swc, in svga_reemit_tss_bindings() 294 SVGA_FIFOCommitAll(svga->swc); in svga_reemit_tss_bindings() 411 if (SVGA3D_BeginSetTextureState(svga->swc, &ts, queue.ts_count) != PIPE_OK) in update_tss() 416 SVGA_FIFOCommitAll(svga->swc); in update_tss()
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D | svga_resource_texture.c | 89 SVGA_RETRY(svga, SVGA3D_SurfaceDMA(svga->swc, st, transfer, &box, 1, flags)); in svga_transfer_dma_band() 248 SVGA_RETRY(svga, SVGA3D_ReadbackGBImage(svga->swc, surf, slice, level)); in readback_image_vgpu9() 262 SVGA_RETRY(svga, SVGA3D_vgpu10_ReadbackSubResource(svga->swc, surf, in readback_image_vgpu10() 355 if (!svga->swc->force_coherent || tex->imported) { in svga_texture_transfer_map_direct() 410 struct svga_winsys_context *swc = svga->swc; in svga_texture_transfer_map_direct() local 412 if (swc->force_coherent) { in svga_texture_transfer_map_direct() 416 map = SVGA_TRY_MAP(svga->swc->surface_map in svga_texture_transfer_map_direct() 417 (svga->swc, surf, usage, &retry, &rebind), retry); in svga_texture_transfer_map_direct() 427 map = svga->swc->surface_map(svga->swc, surf, usage, &retry, &rebind); in svga_texture_transfer_map_direct() 434 ret = SVGA3D_BindGBSurface(swc, surf); in svga_texture_transfer_map_direct() [all …]
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D | svga_pipe_streamout.c | 109 (svga->swc, soid, in svga_define_stream_output() 117 SVGA_RETRY(svga, SVGA3D_vgpu10_DefineStreamOutput(svga->swc, soid, in svga_define_stream_output() 321 enum pipe_error ret = SVGA3D_vgpu10_SetStreamOutput(svga->swc, id); in svga_set_stream_output() 350 SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyStreamOutput(svga->swc, in svga_delete_stream_output() 487 SVGA_RETRY(svga, SVGA3D_vgpu10_SetSOTargets(svga->swc, num_so_targets, in svga_set_stream_output_targets() 511 struct svga_winsys_context *swc = svga->swc; in svga_rebind_stream_output_targets() local 516 ret = swc->resource_rebind(swc, svga->so_surfaces[i], NULL, SVGA_RELOC_WRITE); in svga_rebind_stream_output_targets()
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D | svga_pipe_clear.c | 169 ret = SVGA3D_SetViewport(svga->swc, &rect); in try_clear() 197 ret = SVGA3D_vgpu10_ClearRenderTargetView(svga->swc, in try_clear() 210 ret = SVGA3D_vgpu10_ClearDepthStencilView(svga->swc, dsv, flags, in try_clear() 217 ret = SVGA3D_ClearRect(svga->swc, flags, uc.ui[0], (float) depth, stencil, in try_clear() 224 ret = SVGA3D_SetViewport(svga->swc, &svga->state.hw_clear.viewport); in try_clear() 330 SVGA_RETRY(svga, SVGA3D_vgpu10_ClearDepthStencilView(svga->swc, dsv, in svga_clear_texture() 378 SVGA_RETRY(svga, SVGA3D_vgpu10_ClearRenderTargetView(svga->swc, rtv, in svga_clear_texture() 449 return SVGA3D_vgpu10_ClearRenderTargetView(svga->swc, rtv, color->f); in svga_try_clear_render_target()
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D | svga_state.c | 332 ret = SVGA3D_vgpu10_DefineRasterizerState(svga->swc, in svga_emit_initial_state() 353 ret = SVGA3D_vgpu10_SetRasterizerState(svga->swc, id); in svga_emit_initial_state() 362 ret = SVGA3D_BeginSetRenderState( svga->swc, &rs, COUNT ); in svga_emit_initial_state() 374 SVGA_FIFOCommitAll( svga->swc ); in svga_emit_initial_state()
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D | svga_pipe_flush.c | 46 svga->swc->hints |= SVGA_HINT_FLAG_EXPORT_FENCE_FD; in svga_flush() 111 sws->fence_server_sync(sws, &svga->swc->imported_fence_fd, fence); in svga_fence_server_sync()
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D | svga_state_sampler.c | 223 ret = SVGA3D_vgpu10_DefineShaderResourceView(svga->swc, in svga_validate_pipe_sampler_view() 323 svga->swc, in update_sampler_resources() 370 svga->swc, in update_sampler_resources() 439 ret = SVGA3D_vgpu10_SetSamplers(svga->swc, in update_samplers() 466 ret = SVGA3D_vgpu10_SetSamplers(svga->swc, in update_samplers()
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D | svga_screen_cache.c | 376 if (SVGA_TRY(SVGA3D_InvalidateGBSurface(svga->swc, entry->handle)) in svga_screen_cache_flush() 389 svga->swc->flush(svga->swc, NULL); in svga_screen_cache_flush() 391 ret = SVGA3D_InvalidateGBSurface(svga->swc, entry->handle); in svga_screen_cache_flush() 415 svga->swc->flush(svga->swc, NULL); in svga_screen_cache_flush()
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/third_party/mesa3d/src/gallium/winsys/svga/drm/ |
D | vmw_context.c | 158 vmw_svga_winsys_context(struct svga_winsys_context *swc) in vmw_svga_winsys_context() argument 160 assert(swc); in vmw_svga_winsys_context() 161 return (struct vmw_svga_winsys_context *)swc; in vmw_svga_winsys_context() 179 vmw_swc_flush(struct svga_winsys_context *swc, in vmw_swc_flush() argument 182 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_flush() 285 swc->hints &= ~SVGA_HINT_FLAG_CAN_PRE_FLUSH; in vmw_swc_flush() 286 swc->hints &= ~SVGA_HINT_FLAG_EXPORT_FENCE_FD; in vmw_swc_flush() 307 vmw_swc_reserve(struct svga_winsys_context *swc, in vmw_swc_reserve() argument 310 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_reserve() 356 vmw_swc_get_command_buffer_size(struct svga_winsys_context *swc) in vmw_swc_get_command_buffer_size() argument [all …]
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D | vmw_surface.h | 90 vmw_svga_winsys_surface_map(struct svga_winsys_context *swc, 95 vmw_svga_winsys_surface_unmap(struct svga_winsys_context *swc,
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/third_party/mindspore/tests/ut/cpp/parallel/ops_info/ |
D | activation_test.cc | 77 for (const auto& swc : sc) { in TEST_F() local 78 ASSERT_NE(swc, nullptr); in TEST_F() 79 ASSERT_GT(swc->cost_list.size(), 0); in TEST_F() 80 StrategyPtr sp = swc->strategy_ptr; in TEST_F() 82 Cost cost = *(swc->cost_list[0]); in TEST_F() 97 for (const auto& swc : sc) { in TEST_F() local 98 ASSERT_NE(swc, nullptr); in TEST_F() 99 ASSERT_GT(swc->cost_list.size(), 0); in TEST_F() 100 StrategyPtr sp = swc->strategy_ptr; in TEST_F() 102 Cost cost = *(swc->cost_list[0]); in TEST_F()
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D | tensor_add_info_test.cc | 185 for (auto& swc : sc) { in TEST_F() local 186 StrategyPtr sp = swc->strategy_ptr; in TEST_F() 187 Cost cost = *(swc->cost_list[0]); in TEST_F() 207 for (auto& swc : sc) { in TEST_F() local 208 StrategyPtr sp = swc->strategy_ptr; in TEST_F() 209 Cost cost = *(swc->cost_list[0]); in TEST_F()
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/third_party/mindspore/mindspore/ccsrc/frontend/parallel/auto_parallel/ |
D | edge_costmodel.cc | 35 for (auto &swc : prev_op_->GetStrategyCost()) { in InitEdgeCost() local 36 MS_EXCEPTION_IF_NULL(swc); in InitEdgeCost() 37 pre_op_output_.emplace_back(std::make_pair(swc->strategy_ptr, swc->outputs_ptr)); in InitEdgeCost() 39 for (auto &swc : next_op_->GetStrategyCost()) { in InitEdgeCost() local 40 MS_EXCEPTION_IF_NULL(swc); in InitEdgeCost() 41 next_op_input_.emplace_back(std::make_pair(swc->strategy_ptr, swc->inputs_ptr)); in InitEdgeCost()
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D | costmodel.h | 86 StrategyWithCost(const StrategyWithCost &swc) = delete; 87 StrategyWithCost(StrategyWithCost &&swc) in StrategyWithCost() argument 88 : strategy_ptr(swc.strategy_ptr), in StrategyWithCost() 89 inputs_ptr(swc.inputs_ptr), in StrategyWithCost() 90 outputs_ptr(swc.outputs_ptr), in StrategyWithCost() 91 cost_list(swc.cost_list) {} in StrategyWithCost()
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