Searched refs:swizzleOffsetY (Results 1 – 6 of 6) sorted by relevance
81 TVector<int> swizzleOffsetY = {1}; in getNegFlipYRef() local82 TIntermSwizzle *negFlipY = new TIntermSwizzle(negFlipXY, swizzleOffsetY); in getNegFlipYRef()
61 TVector<int> swizzleOffsetY; in AppendVertexShaderPositionYCorrectionToMain() local62 swizzleOffsetY.push_back(1); in AppendVertexShaderPositionYCorrectionToMain()63 TIntermSwizzle *positionY = new TIntermSwizzle(positionRef, swizzleOffsetY); in AppendVertexShaderPositionYCorrectionToMain()
448 TVector<int> swizzleOffsetY; in AppendVertexShaderPositionYCorrectionToMain() local449 swizzleOffsetY.push_back(1); in AppendVertexShaderPositionYCorrectionToMain()450 TIntermSwizzle *positionY = new TIntermSwizzle(positionRef, swizzleOffsetY); in AppendVertexShaderPositionYCorrectionToMain()
158 TVector<int> swizzleOffsetY = {1}; in visitAggregateWithRotation() local160 multiplierY = new TIntermSwizzle(tmpRotFlipXY->deepCopy(), swizzleOffsetY); in visitAggregateWithRotation()
219 TVector<int> swizzleOffsetY = {1}; in FlipBuiltinVariable() local220 TIntermSwizzle *builtinY = new TIntermSwizzle(builtinRef, swizzleOffsetY); in FlipBuiltinVariable()245 TIntermSwizzle *correctedY = new TIntermSwizzle(flippedBuiltinRef, swizzleOffsetY); in FlipBuiltinVariable()597 TVector<int> swizzleOffsetY = {1}; in AddLineSegmentRasterizationEmulation() local598 TIntermSwizzle *bpY = new TIntermSwizzle(bp->deepCopy(), swizzleOffsetY); in AddLineSegmentRasterizationEmulation()
313 TVector<int> swizzleOffsetY = {1}; in getNegFlipYRef() local314 TIntermSwizzle *negFlipY = new TIntermSwizzle(negFlipXY, swizzleOffsetY); in getNegFlipYRef()