Searched refs:sysval_count (Results 1 – 11 of 11) sorted by relevance
151 unsigned id = sysvals->sysval_count++; in pan_lookup_sysval()162 sysvals->sysval_count = 0; in panfrost_init_sysvals()
112 unsigned sysval_count; member
139 if (shader->info.sysvals.sysval_count) in panvk_pipeline_builder_compile_shaders()222 if (!shader || !shader->info.sysvals.sysval_count) in panvk_pipeline_builder_alloc_static_state_bo()226 for (unsigned s = 0; s < shader->info.sysvals.sysval_count; s++) { in panvk_pipeline_builder_alloc_static_state_bo()246 bo_size += shader->info.sysvals.sysval_count * 16; in panvk_pipeline_builder_alloc_static_state_bo()285 if (!shader->info.sysvals.sysval_count || in panvk_pipeline_builder_init_sysvals()295 for (unsigned i = 0; i < shader->info.sysvals.sysval_count; i++) { in panvk_pipeline_builder_init_sysvals()350 if (pipeline->sysvals[i].ids.sysval_count) in panvk_pipeline_builder_init_shaders()356 pipeline->num_sysvals += pipeline->sysvals[i].ids.sysval_count; in panvk_pipeline_builder_init_shaders()
331 unsigned sysval_count = pipeline->sysvals[i].ids.sysval_count; in panvk_cmd_prepare_sysvals() local332 if (!sysval_count || pipeline->sysvals[i].ubo || in panvk_cmd_prepare_sysvals()338 pan_pool_alloc_aligned(&cmdbuf->desc_pool.base, sysval_count * 16, 16); in panvk_cmd_prepare_sysvals()341 for (unsigned s = 0; s < pipeline->sysvals[i].ids.sysval_count; s++) { in panvk_cmd_prepare_sysvals()
376 if (!pipeline->sysvals[i].ids.sysval_count) in panvk_per_arch()380 pipeline->sysvals[i].ids.sysval_count * 16, in panvk_per_arch()
542 shader->info.sysvals.sysval_count ? sysval_ubo + 1 : layout->num_ubos; in panvk_per_arch()
34 for (unsigned i = 0; i < ss->info.sysvals.sysval_count; ++i) { in panfrost_analyze_sysvals()
943 for (unsigned i = 0; i < ss->info.sysvals.sysval_count; ++i) { in panfrost_upload_sysvals()1061 size_t sys_size = sizeof(float) * 4 * ss->info.sysvals.sysval_count; in panfrost_emit_const_buf()
232 assert(!shader_info.sysvals.sysval_count); in GENX()
298 if (info->sysvals.sysval_count) in GENX()
1110 assert(!shader_info.sysvals.sysval_count); in create_indirect_draw_shader()