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Searched refs:tess_ctrl_shader (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt_fetch_shade_pipeline_llvm.c147 struct draw_tess_ctrl_shader *tcs = draw->tcs.tess_ctrl_shader; in llvm_middle_end_prepare_tcs()
298 struct draw_tess_ctrl_shader *tcs = draw->tcs.tess_ctrl_shader; in llvm_middle_end_prepare()
576 struct draw_tess_ctrl_shader *tcs_shader = draw->tcs.tess_ctrl_shader; in llvm_pipeline_generic()
Ddraw_tess.c476 draw->tcs.tess_ctrl_shader = dtcs; in draw_bind_tess_ctrl_shader()
478 draw->tcs.tess_ctrl_shader = NULL; in draw_bind_tess_ctrl_shader()
Ddraw_private.h348 struct draw_tess_ctrl_shader *tess_ctrl_shader; member
Ddraw_context.c777 if (!draw->tcs.tess_ctrl_shader) in draw_total_tcs_outputs()
780 info = &draw->tcs.tess_ctrl_shader->info; in draw_total_tcs_outputs()
Ddraw_llvm.c3558 params.info = &llvm->draw->tcs.tess_ctrl_shader->info; in draw_tcs_llvm_generate()
3567 llvm->draw->tcs.tess_ctrl_shader->state.ir.nir, in draw_tcs_llvm_generate()
3596 struct llvm_tess_ctrl_shader *shader = llvm_tess_ctrl_shader(llvm->draw->tcs.tess_ctrl_shader); in draw_tcs_llvm_create_variant()
3634 nir_print_shader(llvm->draw->tcs.tess_ctrl_shader->state.ir.nir, stderr); in draw_tcs_llvm_create_variant()
3696 key->nr_samplers = llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_SAMPLER] + 1; in draw_tcs_llvm_make_variant_key()
3697 if (llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] != -1) { in draw_tcs_llvm_make_variant_key()
3699 llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_SAMPLER_VIEW] + 1; in draw_tcs_llvm_make_variant_key()
3705 key->nr_images = llvm->draw->tcs.tess_ctrl_shader->info.file_max[TGSI_FILE_IMAGE] + 1; in draw_tcs_llvm_make_variant_key()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cEnhancedLayoutsTests.cpp3180 const std::string tess_ctrl_shader, const std::string tess_eval_shader, in BuildException() argument
3186 , m_tess_ctrl_shader(tess_ctrl_shader) in BuildException()
5786 const std::string& tess_ctrl_shader = getShaderSource(test_case_index, Utils::Shader::TESS_CTRL); in test() local
5791 …program.Init("" /* compute_shader */, fragment_shader, geometry_shader, tess_ctrl_shader, tess_eva… in test()
5803 << tcu::TestLog::KernelSource(vertex_shader) << tcu::TestLog::KernelSource(tess_ctrl_shader) in test()
5832 << tcu::TestLog::KernelSource(vertex_shader) << tcu::TestLog::KernelSource(tess_ctrl_shader) in test()
5843 << tcu::TestLog::KernelSource(vertex_shader) << tcu::TestLog::KernelSource(tess_ctrl_shader) in test()
7629 const std::string& tess_ctrl_shader = in test() local
7636 …program.Init("" /* compute_shader */, fragment_shader, geometry_shader, tess_ctrl_shader, tess_eva… in test()
7651 << tcu::TestLog::KernelSource(tess_ctrl_shader) << tcu::TestLog::KernelSource(tess_eval_shader) in test()
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Dgl4cEnhancedLayoutsTests.hpp730 const std::string tess_ctrl_shader, const std::string tess_eval_shader,