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Searched refs:tess_levels (Results 1 – 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderIsolines.cpp566 const glw::GLfloat tess_levels[] = { -1.0f, 4.0f, float(gl_max_tess_gen_level_value) * 0.5f, in initTest() local
568 const unsigned int n_tess_levels = sizeof(tess_levels) / sizeof(tess_levels[0]); in initTest()
570 m_irrelevant_tess_value_1 = tess_levels[0]; in initTest()
571 m_irrelevant_tess_value_2 = tess_levels[1]; in initTest()
590 float inner_tess_levels[2] = { tess_levels[other_tess_level_index], in initTest()
591 tess_levels[other_tess_level_index] }; in initTest()
592 float outer_tess_levels[4] = { tess_levels[outer1_tess_level_index], in initTest()
593 tess_levels[outer2_tess_level_index], in initTest()
594 tess_levels[other_tess_level_index], in initTest()
595 tess_levels[other_tess_level_index] }; in initTest()
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DesextcTessellationShaderQuads.cpp127 const glw::GLint tess_levels[] = { -gl_max_tess_gen_level_value / 2, -1, 1 }; in initTest() local
128 const unsigned int n_tess_levels = sizeof(tess_levels) / sizeof(tess_levels[0]); in initTest()
149 const glw::GLint tess_level = tess_levels[n_tess_level]; in initTest()
408 …const glw::GLint tess_levels[] = { 2, gl_max_tess_gen_level_value / 2, gl_max_tess_gen_level_value… in initTest() local
412 const unsigned int n_tess_levels = sizeof(tess_levels) / sizeof(tess_levels[0]); in initTest()
441 tess_levels[n_tess_level]; in initTest()
DesextcTessellationShaderTriangles.cpp944 …const glw::GLint tess_levels[] = { 2, gl_max_tess_gen_level_value / 2, gl_max_tess_gen_level_val… in runTestIterations() local
945 const unsigned int n_tess_levels = sizeof(tess_levels) / sizeof(tess_levels[0]); in runTestIterations()
959 glw::GLint tess_level = tess_levels[n_tess_level]; in runTestIterations()
DesextcTessellationShaderVertexSpacing.cpp951 const _tessellation_levels& tess_levels = *tess_levels_set_iterator; in initTest() local
957 (tess_levels.inner[0] <= 1 || tess_levels.inner[1] <= 1)) in initTest()
963 memcpy(run.inner, tess_levels.inner, sizeof(run.inner)); in initTest()
964 memcpy(run.outer, tess_levels.outer, sizeof(run.outer)); in initTest()
DesextcTessellationShaderTCTE.cpp792 const float tess_levels[] = /* as per shaders constructed by the test */ in executeTestRun() local
796 run.primitive_mode, tess_levels, tess_levels, TESSELLATION_SHADER_VERTEX_SPACING_EQUAL, in executeTestRun()
2319 const _tessellation_levels& tess_levels = *tessellation_levels_iterator; in initTest() local
2347 memcpy(run.inner, tess_levels.inner, sizeof(run.inner)); in initTest()
2348 memcpy(run.outer, tess_levels.outer, sizeof(run.outer)); in initTest()
DesextcTessellationShaderTessellation.cpp1291 const glw::GLfloat tess_levels[] = { 4.0f, 4.0f, 4.0f, 4.0f }; in initRun() local
1294 run.primitive_mode, tess_levels, tess_levels, TESSELLATION_SHADER_VERTEX_SPACING_EQUAL, in initRun()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_context.h289 float tess_levels[6]; member
Dzink_draw.cpp774 &ctx->tess_levels[0]); in zink_draw_vbo()