/third_party/mesa3d/src/compiler/nir/ |
D | nir_instr_set.c | 646 nir_tex_instr *tex2 = nir_instr_as_tex(instr2); in nir_instrs_equal() local 648 if (tex1->op != tex2->op) in nir_instrs_equal() 651 if (tex1->num_srcs != tex2->num_srcs) in nir_instrs_equal() 654 if (tex1->src[i].src_type != tex2->src[i].src_type || in nir_instrs_equal() 655 !nir_srcs_equal(tex1->src[i].src, tex2->src[i].src)) { in nir_instrs_equal() 660 if (tex1->coord_components != tex2->coord_components || in nir_instrs_equal() 661 tex1->sampler_dim != tex2->sampler_dim || in nir_instrs_equal() 662 tex1->is_array != tex2->is_array || in nir_instrs_equal() 663 tex1->is_shadow != tex2->is_shadow || in nir_instrs_equal() 664 tex1->is_new_style_shadow != tex2->is_new_style_shadow || in nir_instrs_equal() [all …]
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/third_party/glslang/Test/ |
D | hlsl.flattenOpaqueInit.vert | 21 FxaaTex tex2 = fillOpaque(); 22 res += lookUp(tex2);
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/third_party/glslang/Test/baseResults/ |
D | hlsl.flattenOpaqueInit.vert.out | 56 0:21 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex}) 61 0:22 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex}) 140 0:21 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex}) 145 0:22 'tex2' ( temp structure{ temp sampler smpl, temp texture2D tex}) 190 Name 62 "tex2" 263 62(tex2): 10(ptr) Variable Function 276 Store 62(tex2) 63 277 65: 9(FxaaTex) Load 62(tex2)
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | GeometryShaderTest.cpp | 713 GLuint tex2; in TEST_P() local 714 glGenTextures(1, &tex2); in TEST_P() 715 glDeleteTextures(1, &tex2); in TEST_P() 716 ASSERT_FALSE(glIsTexture(tex2)); in TEST_P() 717 glFramebufferTextureEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2, 0); in TEST_P()
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D | FramebufferMultiviewTest.cpp | 278 GLTexture tex2; in TEST_P() local 279 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_P() 308 GLTexture tex2; in TEST_P() local 309 glBindTexture(GL_TEXTURE_3D, tex2); in TEST_P()
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D | StateChangeTest.cpp | 2082 GLTexture tex2; in TEST_P() local 2083 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_P() 2100 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_P() 4159 GLTexture tex2; in TEST_P() local 4160 glBindTexture(GL_TEXTURE_CUBE_MAP, tex2); in TEST_P() 4161 tex2.reset(); in TEST_P()
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D | WebGLCompatibilityTest.cpp | 3587 GLTexture tex2; in TEST_P() local 3591 FillTexture2D(tex2.get(), width, height, 0x40, 0, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, in TEST_P() 3623 glBindTexture(GL_TEXTURE_2D, tex2.get()); in TEST_P() 3625 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, tex2.get(), 0); in TEST_P()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | fd2_texture.h | 51 uint32_t tex0, tex1, tex2, tex3, tex4, tex5; member
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D | fd2_texture.c | 188 so->tex2 = A2XX_SQ_TEX_2_HEIGHT(prsc->height0 - 1) | in fd2_sampler_view_create()
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D | fd2_emit.c | 143 OUT_RING(ring, view->tex2); in emit_texture()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | FramebufferMultiviewTest.cpp | 281 GLTexture tex2; in TEST_P() local 282 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_P() 311 GLTexture tex2; in TEST_P() local 312 glBindTexture(GL_TEXTURE_3D, tex2); in TEST_P()
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D | GeometryShaderTest.cpp | 762 GLuint tex2; in TEST_P() local 763 glGenTextures(1, &tex2); in TEST_P() 764 glDeleteTextures(1, &tex2); in TEST_P() 765 ASSERT_FALSE(glIsTexture(tex2)); in TEST_P() 766 glFramebufferTextureEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2, 0); in TEST_P()
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D | WebGLCompatibilityTest.cpp | 4215 GLTexture tex2; in TEST_P() local 4219 FillTexture2D(tex2.get(), width, height, 0x40, 0, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, in TEST_P() 4251 glBindTexture(GL_TEXTURE_2D, tex2.get()); in TEST_P() 4253 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, tex2.get(), 0); in TEST_P()
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D | StateChangeTest.cpp | 2404 GLTexture tex2; in TEST_P() local 2405 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_P() 2422 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_P() 6022 GLTexture tex2; in TEST_P() local 6023 glBindTexture(GL_TEXTURE_CUBE_MAP, tex2); in TEST_P() 6024 tex2.reset(); in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | RenderBundleValidationTests.cpp | 938 wgpu::Texture tex2 = device.CreateTexture(&textureDesc); in TEST_F() local 945 tex2.CreateView(), in TEST_F() 1008 wgpu::Texture tex2 = device.CreateTexture(&textureDesc); in TEST_F() local 1023 utils::ComboRenderPassDescriptor renderPass({tex0.CreateView()}, tex2.CreateView()); in TEST_F()
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/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 942 GLuint tex2 = 2; in TEST_F() local 943 glBindTexture(GL_TEXTURE_2D, tex2); in TEST_F() 947 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2, 0); in TEST_F()
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/third_party/skia/tests/ |
D | SurfaceTest.cpp | 290 GrBackendTexture tex2 = surface->getBackendTexture(access); in test_backend_texture_access_copy_on_write() local 294 REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(tex1, tex2) == (snap1 == snap2)); in test_backend_texture_access_copy_on_write()
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/third_party/flutter/skia/tests/ |
D | SurfaceTest.cpp | 303 GrBackendTexture tex2 = surface->getBackendTexture(access); in test_backend_texture_access_copy_on_write() local 307 REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(tex1, tex2) == (snap1 == snap2)); in test_backend_texture_access_copy_on_write()
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