/third_party/flutter/skia/gm/ |
D | lightingshader.cpp | 29 static SkBitmap make_hemi_normalmap(int texSize) { in make_hemi_normalmap() argument 31 hemi.allocN32Pixels(texSize, texSize); in make_hemi_normalmap() 33 ToolUtils::create_hemi_normal_map(&hemi, SkIRect::MakeWH(texSize, texSize)); in make_hemi_normalmap() 38 static SkBitmap make_frustum_normalmap(int texSize) { in make_frustum_normalmap() argument 40 frustum.allocN32Pixels(texSize, texSize); in make_frustum_normalmap() 42 ToolUtils::create_frustum_normal_map(&frustum, SkIRect::MakeWH(texSize, texSize)); in make_frustum_normalmap() 47 static SkBitmap make_tetra_normalmap(int texSize) { in make_tetra_normalmap() argument 49 tetra.allocN32Pixels(texSize, texSize); in make_tetra_normalmap() 51 ToolUtils::create_tetra_normal_map(&tetra, SkIRect::MakeWH(texSize, texSize)); in make_tetra_normalmap()
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D | lightingshader2.cpp | 33 static SkBitmap make_frustum_normalmap(int texSize) { in make_frustum_normalmap() argument 35 frustum.allocN32Pixels(texSize, texSize); in make_frustum_normalmap() 37 ToolUtils::create_frustum_normal_map(&frustum, SkIRect::MakeWH(texSize, texSize)); in make_frustum_normalmap()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_atom_pixeltransfer.c | 53 const uint texSize = pt->width0; in load_color_map_texture() local 59 0, 0, texSize, texSize, &transfer); in load_color_map_texture() 67 for (i = 0; i < texSize; i++) { in load_color_map_texture() 68 for (j = 0; j < texSize; j++) { in load_color_map_texture() 70 int k = (i * texSize + j); in load_color_map_texture() 72 rgba[0] = ctx->PixelMaps.RtoR.Map[j * rSize / texSize]; in load_color_map_texture() 73 rgba[1] = ctx->PixelMaps.GtoG.Map[i * gSize / texSize]; in load_color_map_texture() 74 rgba[2] = ctx->PixelMaps.BtoB.Map[j * bSize / texSize]; in load_color_map_texture() 75 rgba[3] = ctx->PixelMaps.AtoA.Map[i * aSize / texSize]; in load_color_map_texture()
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D | st_texture.c | 416 const uint texSize = 256; /* simple, and usually perfect */ in st_create_color_map_texture() local 425 texSize, texSize, 1, 1, 0, PIPE_BIND_SAMPLER_VIEW); in st_create_color_map_texture()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | ExternalWrapTest.cpp | 66 constexpr GLsizei texSize = 32; in testSetUp() local 67 GLubyte data[texSize * texSize * 4]; in testSetUp() 69 for (int y = 0; y < texSize; y++) in testSetUp() 71 float green = static_cast<float>(y) / texSize; in testSetUp() 72 for (int x = 0; x < texSize; x++) in testSetUp() 74 float red = static_cast<float>(x) / texSize; in testSetUp() 76 data[(y * texSize + x) * 4 + 0] = static_cast<GLubyte>(red * 255); in testSetUp() 77 data[(y * texSize + x) * 4 + 1] = static_cast<GLubyte>(green * 255); in testSetUp() 79 data[(y * texSize + x) * 4 + 2] = 0; in testSetUp() 80 data[(y * texSize + x) * 4 + 3] = 255; in testSetUp() [all …]
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D | UnpackRowLength.cpp | 47 void testRowLength(int texSize, int rowLength) in testRowLength() argument 56 std::vector<GLubyte> buf(rowLength * texSize * 4); in testRowLength() 57 for (int y = 0; y < texSize; y++) in testRowLength() 60 std::fill(rowIter, rowIter + texSize * 4, static_cast<GLubyte>(255u)); in testRowLength() 61 std::fill(rowIter + texSize * 4, rowIter + rowLength * 4, static_cast<GLubyte>(0u)); in testRowLength() 68 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texSize, texSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, in testRowLength()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | UnpackRowLength.cpp | 47 void testRowLength(int texSize, int rowLength) in testRowLength() argument 56 std::vector<GLubyte> buf(rowLength * texSize * 4); in testRowLength() 57 for (int y = 0; y < texSize; y++) in testRowLength() 60 std::fill(rowIter, rowIter + texSize * 4, static_cast<GLubyte>(255u)); in testRowLength() 61 std::fill(rowIter + texSize * 4, rowIter + rowLength * 4, static_cast<GLubyte>(0u)); in testRowLength() 68 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texSize, texSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, in testRowLength()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pTextureUploadTests.cpp | 79 …nst char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize); 104 …onst char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize) in TextureUploadCase() argument 109 , m_texSize (texSize) in TextureUploadCase() 295 …nst char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize); 302 …onst char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize) in TextureUploadCallCase() argument 303 : TextureUploadCase (context, name, description, uploadFunction, format, type, texSize) in TextureUploadCallCase() 385 …nst char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize); 396 …onst char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize) in TextureUploadAndDrawCase() argument 397 : TextureUploadCase (context, name, description, uploadFunction, format, type, texSize) in TextureUploadAndDrawCase() 541 FOR_EACH(texSize, textureSizes, in init() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cSparseTexture2Tests.cpp | 1049 GLint texSize = width * height * depth * mState.format.getPixelSize(); in writeDataToTexture() local 1052 vecData.resize(texSize); in writeDataToTexture() 1055 deMemset(data, 255, texSize); in writeDataToTexture() 1149 GLint texSize = width * height * depth * mState.format.getPixelSize(); in verifyTextureData() local 1153 vecExpData.resize(texSize); in verifyTextureData() 1154 vecOutData.resize(texSize); in verifyTextureData() 1158 deMemset(exp_data, 255, texSize); in verifyTextureData() 1159 deMemset(out_data, 127, texSize); in verifyTextureData() 1187 GLint texSize = width * height * mState.format.getPixelSize(); in verifyTextureData() local 1191 vecExpData.resize(texSize); in verifyTextureData() [all …]
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D | gl4cSparseTextureClampTests.cpp | 308 GLint texSize = width * height; in verifyLookupTextureData() local 312 vecExpData.resize(texSize); in verifyLookupTextureData() 313 vecOutData.resize(texSize); in verifyLookupTextureData() 318 deMemset(exp_data, 255, texSize); in verifyLookupTextureData() 391 deMemset(out_data, 0, texSize); in verifyLookupTextureData() 717 GLint texSize = width * height * depth * mState.format.getPixelSize(); in writeDataToTexture() local 720 vecData.resize(texSize); in writeDataToTexture() 723 deMemset(data, 255, texSize); in writeDataToTexture() 810 GLint texSize = width * height; in verifyLookupTextureData() local 814 vecExpData.resize(texSize); in verifyLookupTextureData() [all …]
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D | gl4cSparseTextureTests.cpp | 1926 GLint texSize = width * height * depth * mState.format.getPixelSize(); in writeDataToTexture() local 1929 vecData.resize(texSize); in writeDataToTexture() 1932 deMemset(data, 16 + 16 * level, texSize); in writeDataToTexture() 1980 GLint texSize = width * height * depth * mState.format.getPixelSize(); in verifyTextureData() local 1984 vecExpData.resize(texSize); in verifyTextureData() 1985 vecOutData.resize(texSize); in verifyTextureData() 1989 deMemset(exp_data, 16 + 16 * level, texSize); in verifyTextureData() 1990 deMemset(out_data, 255, texSize); in verifyTextureData() 2018 GLint texSize = width * height * mState.format.getPixelSize(); in verifyTextureData() local 2022 vecExpData.resize(texSize); in verifyTextureData() [all …]
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/third_party/gstreamer/gstplugins_bad/ext/vulkan/shaders/ |
D | upsample_yuy2.glsl | 20 vec3 upsample_YUY2(in sampler2D tex, in vec2 texCoord, in vec2 texSize, in ivec4 inReorderIdx) 22 vec2 dx = vec2(-1.0 / texSize.x, 0.0); 23 if (mod (texCoord.x * texSize.x, 2.0) < 1.0) {
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D | rgb_to_yuy2.frag | 30 ivec2 texSize; 39 float inorder = mod (inTexCoord.x * texSize.x, 2.0); 41 float dx = -1.0 / texSize.x;
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D | yuy2_to_rgb.frag | 31 ivec2 texSize; 40 vec3 yuv = upsample_YUY2 (inTexture0, inTexCoord, texSize, in_reorder_idx);
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D | ayuv_to_rgb.frag | 31 ivec2 texSize;
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D | nv12_to_rgb.frag | 31 ivec2 texSize;
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D | rgb_to_ayuv.frag | 30 ivec2 texSize;
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D | rgb_to_nv12.frag | 30 ivec2 texSize;
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcTextureFilterAnisotropicTests.cpp | 577 GLuint texSize = 32 / (l + 1); in fillTexture() local 580 vecData.resize(texSize * texSize * texFormat.getPixelSize() * 2); in fillTexture() 582 tcu::PixelBufferAccess bufferAccess(texFormat, texSize, texSize, 1, vecData.data()); in fillTexture() 584 for (GLuint x = 0; x < texSize; ++x) in fillTexture() 586 for (GLuint y = 0; y < texSize; ++y) in fillTexture() 595 …TextureFilterAnisotropicUtils::texImage(gl, target, l, internalFormat, texSize, texSize, 1, transF… in fillTexture()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fFboColorbufferTests.cpp | 117 …Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2& texSize) in FboColorTex2DCase() argument 120 , m_texSize (texSize) in FboColorTex2DCase() 202 …Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) in FboColorTexCubeArrayCase() argument 204 , m_texSize (texSize) in FboColorTexCubeArrayCase() 206 DE_ASSERT(texSize.z() % 6 == 0); in FboColorTexCubeArrayCase()
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D | es31fGeometryShaderTests.cpp | 2967 const tcu::IVec3 texSize = getTargetDimensions(m_target); in initTexture() local 2977 …u::TestLog::Message << "Creating cubemap texture, size = " << texSize.x() << "x" << texSize.y() <<… in initTexture() 2979 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA8, texSize.x(), texSize.y(), 0, transferFo… in initTexture() 2980 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA8, texSize.x(), texSize.y(), 0, transferFo… in initTexture() 2981 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA8, texSize.x(), texSize.y(), 0, transferFo… in initTexture() 2982 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA8, texSize.x(), texSize.y(), 0, transferFo… in initTexture() 2983 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA8, texSize.x(), texSize.y(), 0, transferFo… in initTexture() 2984 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA8, texSize.x(), texSize.y(), 0, transferFo… in initTexture() 2988 …tLog::Message << "Creating 3d texture, size = " << texSize.x() << "x" << texSize.y() << "x" << tex… in initTexture() 2990 …gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, texSize.x(), texSize.y(), texSize.z(), 0, transferFormat… in initTexture() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 1249 const tcu::UVec3 texSize) in uploadSparseImage() argument 1271 if (isImageSizeSupported(imageCreateInfo.imageType, texSize, deviceProperties.limits) == false) in uploadSparseImage() 1365 tcu::UVec3 texSize; in useSampler() local 1373 texSize = tcu::UVec3(texture.getWidth(), texture.getHeight(), 1u); in useSampler() 1392 texSize = tcu::UVec3(texture.getSize(), texture.getSize(), 1u); in useSampler() 1426 texSize = tcu::UVec3(texture.getWidth(), texture.getHeight(), 1u); in useSampler() 1453 texSize = tcu::UVec3(texture.getWidth(), texture.getHeight(), texture.getDepth()); in useSampler() 1472 texSize = tcu::UVec3(texture.getWidth(), 1, 1); in useSampler() 1491 texSize = tcu::UVec3(texture.getWidth(), 1, 1); in useSampler() 1517 texSize = tcu::UVec3(texture.getSize(), texture.getSize(), 1); in useSampler() [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboColorbufferTests.cpp | 328 …Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2& texSize) in FboColorTexCubeCase() argument 330 , m_texSize (texSize) in FboColorTexCubeCase() 477 …Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) in FboColorTex2DArrayCase() argument 479 , m_texSize (texSize) in FboColorTex2DArrayCase() 603 …Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texSize) in FboColorTex3DCase() argument 605 , m_texSize (texSize) in FboColorTex3DCase()
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/third_party/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_screen.h | 130 int texSize[RADEON_NR_TEX_HEAPS]; member
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/third_party/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_screen.h | 130 int texSize[RADEON_NR_TEX_HEAPS]; member
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