/third_party/ffmpeg/libavcodec/ |
D | dxv.c | 39 uint8_t *tex_data; // Compressed texture member 198 const uint8_t *d = ctx->tex_data; in decompress_texture_thread() 297 AV_WL32(ctx->tex_data, bytestream2_get_le32(gbc)); in dxv_decompress_dxt1() 298 AV_WL32(ctx->tex_data + 4, bytestream2_get_le32(gbc)); in dxv_decompress_dxt1() 306 prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); in dxv_decompress_dxt1() 307 AV_WL32(ctx->tex_data + 4 * pos, prev); in dxv_decompress_dxt1() 310 prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); in dxv_decompress_dxt1() 311 AV_WL32(ctx->tex_data + 4 * pos, prev); in dxv_decompress_dxt1() 317 prev = AV_RL32(ctx->tex_data + 4 * (pos - idx)); in dxv_decompress_dxt1() 320 AV_WL32(ctx->tex_data + 4 * pos, prev); in dxv_decompress_dxt1() [all …]
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D | hap.h | 77 const uint8_t *tex_data; /* Compressed texture */ member
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D | hapdec.c | 255 const uint8_t *d = ctx->tex_data; in decompress_texture_thread_internal() 362 ctx->tex_data = ctx->gbc.buffer; in hap_decode() 384 ctx->tex_data = ctx->tex_buf; in hap_decode()
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D | dds.c | 108 const uint8_t *tex_data; // Compressed texture member 441 const uint8_t *d = ctx->tex_data; in decompress_texture_thread() 678 ctx->tex_data = gbc->buffer; in dds_decode()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_texture.c | 170 lpr->tex_data = align_malloc(total_size, mip_align); in llvmpipe_texture_layout() 171 if (!lpr->tex_data) { in llvmpipe_texture_layout() 175 memset(lpr->tex_data, 0, total_size); in llvmpipe_texture_layout() 391 lpr->tex_data = lpmo->data; in llvmpipe_resource_from_memobj() 451 if (lpr->tex_data) { in llvmpipe_resource_destroy() 453 align_free(lpr->tex_data); in llvmpipe_resource_destroy() 454 lpr->tex_data = NULL; in llvmpipe_resource_destroy() 512 lpr->tex_data = map; in llvmpipe_resource_map() 656 lpr->tex_data = user_memory; in llvmpipe_resource_from_user_memory() 920 return (ubyte *) lpr->tex_data + offset; in llvmpipe_get_texture_image_address() [all …]
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D | lp_texture.h | 85 void *tex_data; member
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D | lp_state_sampler.c | 314 addr = lp_tex->tex_data; in prepare_shader_sampling() 491 addr = lp_img->tex_data; in prepare_shader_images()
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D | lp_setup.c | 724 jit_image->base = lp_res->tex_data; in lp_setup_set_fs_images() 997 jit_tex->base = lp_tex->tex_data; in lp_setup_set_fragment_sampler_views()
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D | lp_state_cs.c | 949 jit_tex->base = lp_tex->tex_data; in lp_csctx_set_sampler_views() 1142 jit_image->base = lp_res->tex_data; in lp_csctx_set_cs_images()
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/third_party/mesa3d/src/intel/blorp/ |
D | blorp_blit.c | 751 nir_ssa_def *tex_data[4]; in blorp_nir_manual_blend_bilinear() local 849 tex_data[i] = blorp_nir_txf_ms(b, v, pos_ms, mcs, key->texture_data_type); in blorp_nir_manual_blend_bilinear() 854 return nir_flrp(b, nir_flrp(b, tex_data[0], tex_data[1], frac_x), in blorp_nir_manual_blend_bilinear() 855 nir_flrp(b, tex_data[2], tex_data[3], frac_x), in blorp_nir_manual_blend_bilinear()
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/third_party/flutter/skia/third_party/externals/sdl/src/video/directfb/ |
D | SDL_DirectFB_render.c | 887 DirectFB_TextureData *tex_data = NULL; in DirectFB_SetRenderTarget() local 891 tex_data = (DirectFB_TextureData *) texture->driverdata; in DirectFB_SetRenderTarget() 892 data->target = tex_data->surface; in DirectFB_SetRenderTarget()
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/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 965 GLuint tex_data[4][4] = { in TEST_F() local 973 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, (void *)tex_data[0]); in TEST_F() 1014 allEqual = allEqual && (color[i][j] == tex_data[i][j]); in TEST_F()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 2938 glw::GLuint tex_data[texHeight][texWidth]; in createTexture() local 2947 tex_data [row][column] = red; in createTexture() 2963 …rFmt.format, texWidth, texHeight, 0, transferFmt.format, transferFmt.dataType, (void*)tex_data[0]); in createTexture() 2994 if (color_data[row][column] != tex_data[row][column]) in createTexture()
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