Searched refs:tex_state (Results 1 – 7 of 7) sorted by relevance
155 drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS]; member
183 drm_mga_texture_regs_t tex_state[2]; member
440 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; member
1312 &iview->tex_state, in v3d_create_image_view_texture_shader_state()1371 pipe_resource_reference(&iview->tex_state, NULL); in v3d_set_shader_images()1380 pipe_resource_reference(&iview->tex_state, NULL); in v3d_set_shader_images()
184 v3d_resource(iview->tex_state)->bo, in write_image_tmu_p0()
298 struct pipe_resource *tex_state; member
2000 - etnaviv: tex_state: fix miplevel selection