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Searched refs:texel_images (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_context.h322 VkBufferView texel_images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES]; member
Dzink_descriptors_lazy.c121 entry->offset = offsetof(struct zink_context, di.texel_images[stage][index + offset]); in init_template_entry()
Dzink_context.c549 ctx->di.texel_images[shader][slot] = bv->buffer_view; in update_descriptor_state_image()
562 ctx->di.texel_images[shader][slot] = VK_NULL_HANDLE; in update_descriptor_state_image()
568 ctx->di.texel_images[shader][slot] = null_bufferview->buffer_view; in update_descriptor_state_image()
Dzink_descriptors.c1363 buffer_info = &ctx->di.texel_images[stage][index]; in update_descriptors_internal()