Home
last modified time | relevance | path

Searched refs:texture_stamp (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/dri/
Ddri_drawable.c76 new_stamp = (drawable->texture_stamp != lastStamp); in dri_st_framebuffer_validate()
90 drawable->texture_stamp = lastStamp; in dri_st_framebuffer_validate()
236 drawable->texture_stamp = drawable->dPriv->lastStamp - 1; in dri_drawable_validate_att()
Ddri_drawable.h60 unsigned int texture_mask, texture_stamp; member
Ddri_context.c299 draw->texture_stamp = driDrawPriv->lastStamp - 1; in dri_make_current()
303 read->texture_stamp = driReadPriv->lastStamp - 1; in dri_make_current()
Ddrisw.c218 drawable->texture_stamp = dPriv->lastStamp - 1; in drisw_invalidate_drawable()
Ddri2.c2103 if (drawable->texture_stamp == drawable->dPriv->lastStamp && in dri2_set_damage_region()