/third_party/typescript/tests/baselines/reference/ |
D | declarationEmitAliasExportStar.types | 3 No type information for this code.=== tests/cases/compiler/things.ts === 6 import * as things from "./things"; 7 >things : typeof things 9 export const thing2 = (param: things.ThingB) => null; 10 >thing2 : (param: things.ThingB) => any 11 >(param: things.ThingB) => null : (param: things.ThingB) => any 12 >param : things.ThingB 13 >things : any
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D | declarationEmitAliasExportStar.symbols | 5 === tests/cases/compiler/things.ts === 8 import * as things from "./things"; 9 >things : Symbol(things, Decl(index.ts, 0, 6)) 11 export const thing2 = (param: things.ThingB) => null; 14 >things : Symbol(things, Decl(index.ts, 0, 6)) 15 >ThingB : Symbol(things.ThingB, Decl(thingB.ts, 0, 0))
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D | reexportWrittenCorrectlyInDeclaration.types | 18 import * as things from "./Things"; 19 >things : typeof things 24 public method = (input: things.ThingA) => { }; 25 >method : (input: things.ThingA) => void 26 >(input: things.ThingA) => { } : (input: things.ThingA) => void 27 >input : things.ThingA 28 >things : any
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D | reexportWrittenCorrectlyInDeclaration.symbols | 18 import * as things from "./Things"; 19 >things : Symbol(things, Decl(Test.ts, 0, 6)) 24 public method = (input: things.ThingA) => { }; 27 >things : Symbol(things, Decl(Test.ts, 0, 6)) 28 >ThingA : Symbol(things.ThingA, Decl(Things.ts, 0, 8))
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D | controlFlowDestructuringLoop.js | 12 function foo(things: Val[]): void { 13 for (const thing of things) { 31 function foo(things) { argument 32 for (var _i = 0, things_1 = things; _i < things_1.length; _i++) {
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D | controlFlowDestructuringLoop.types | 26 function foo(things: Val[]): void { 27 >foo : (things: Val[]) => void 28 >things : Val[] 30 for (const thing of things) { 32 >things : Val[]
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D | declarationEmitAliasExportStar.js | 8 import * as things from "./things"; 9 export const thing2 = (param: things.ThingB) => null; 43 import * as things from "./things"; 44 export declare const thing2: (param: things.ThingB) => any;
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D | controlFlowDestructuringLoop.symbols | 30 function foo(things: Val[]): void { 32 >things : Symbol(things, Decl(controlFlowDestructuringLoop.ts, 10, 13)) 35 for (const thing of things) { 37 >things : Symbol(things, Decl(controlFlowDestructuringLoop.ts, 10, 13))
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D | reexportWrittenCorrectlyInDeclaration.js | 15 import * as things from "./Things"; 18 public method = (input: things.ThingA) => { }; 80 import * as things from "./Things"; 82 method: (input: things.ThingA) => void;
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/third_party/node/deps/npm/node_modules/slide/lib/ |
D | chain.js | 4 function chain (things, cb) { argument 8 if (Array.isArray(things[i])) 9 things[i] = bindActor.apply(null, 10 things[i].map(function(i){ 14 if (!things[i]) return LOOP(i + 1, len) 15 things[i](function (er, data) { 20 })(0, things.length) }
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/third_party/grpc/tools/buildgen/plugins/ |
D | expand_filegroups.py | 109 things = {} 112 things[thing['name']] = thing 116 for thing in things.itervalues(): 123 things[cur]['used_by'].append(thing['name']) 124 todo.extend(thing_deps(things[cur]))
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/third_party/typescript_eslint/packages/eslint-plugin/docs/rules/ |
D | prefer-regexp-exec.md | 22 'some things are just things'.match(/thing/); 34 'some things are just things'.match(/thing/g);
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/third_party/typescript/tests/cases/compiler/ |
D | declarationEmitAliasExportStar.ts | 7 import * as things from "./things"; 8 export const thing2 = (param: things.ThingB) => null;
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D | reexportWrittenCorrectlyInDeclaration.ts | 14 import * as things from "./Things"; 17 public method = (input: things.ThingA) => { };
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D | controlFlowDestructuringLoop.ts | 13 function foo(things: Val[]): void { 14 for (const thing of things) {
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/third_party/gn/src/gn/format_test_data/ |
D | 059.golden | 2 type == "android_resources" || (things == stuff && stuff != 432)) 10 type == "android_resources" || (things == stuff && stuff != 432)) {
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D | 059.gn | 2 type == "android_resources" || things == stuff && stuff != 432) 10 if (type == "android_apk" || type == "java_library" || type == "android_resources" || things == stu…
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/third_party/boost/libs/spirit/repository/doc/ |
D | preface.qbk | 30 The repository is an excellent way of evolving things. The /Spirit/ core has 35 to a minimum. Again, changing things in the repository is ought to be a lot 39 the code itself, but takes into consideration such things as documentation, 41 it's an important point. Only well supported things will evolve over time into 46 Based on the user feedback and general usability of things it is possible over
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/third_party/boost/libs/phoenix/doc/ |
D | maintenance.qbk | 27 Unfortunately, while most things now work, there are a number of subtle bugs where things do not wo… 39 …things which could be fixed easily, while at the same time learning how to use git to keep things … 71 * When I want to move things from develop to master I first branch from develop a new branch which … 84 …e a maintainer are available in one place to a new maintainer. A lot of things which are well kno…
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/third_party/gstreamer/gstreamer/docs/random/wingo/ |
D | pro-audio-with-gstreamer | 16 Choosing GStreamer for your application gives you lots of things for 52 DSP things, but admittedly not too much -- this is an area for future 66 once you've decided how to set things up it's reasonably easy. 80 You might find uses for these things, and thankfully these uses blur the 96 we've had discussions every 8 months or so about why things are 136 stable. When we move to change things after 0.8, changes should be well 146 OK, enough rambling. Hope this clarifies things a bit.
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/third_party/typescript_eslint/packages/typescript-estree/tests/snapshots/typescript/namespaces-and-modules/ |
D | ambient-module-declaration-with-import.src.ts.shot | 116 "raw": "\\"i-use-things\\"", 118 "value": "i-use-things", 206 "value": "\\"i-use-things\\"",
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/third_party/libwebsockets/minimal-examples/ws-client/minimal-ws-client-rx/ |
D | README.md | 15 This example only receives things to keep it simple. See minimal-ws-client-tx 16 for code related to sending things. Of course rx and tx are supported in the
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/third_party/curl/packages/DOS/ |
D | README | 12 Otherwise things go wrong because things like FS-extensions and
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/third_party/gstreamer/gstplugins_good/ext/dv/ |
D | NOTES | 9 Since things are bitstream-based, we can deal with this, but we have to 10 add a layer of code that tries to save time (maybe) by not decoding things
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/third_party/cJSON/tests/unity/docs/ |
D | ThrowTheSwitchCodingStandard.md | 31 tools are tolerant of things that aren't common. Some that aren't even 43 Speaking of having things Just Work™, that's our second philosophy. By that, we 52 Let's talk about naming things. Programming is all about naming things. We name 57 When naming things, we more or less follow this hierarchy, the first being the 74 We like descriptive names for things, especially functions and variables. 134 things up in nice tidy columns. 189 that happens, we like to indent further to line things up in nice tidy columns.
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