Searched refs:threads_number (Results 1 – 3 of 3) sorted by relevance
467 const HEVCContext *prev = s->sList[(thread + s->threads_number - 1) % s->threads_number]; in load_states()535 if (s->threads_number == 1) in ff_hevc_cabac_init()548 if (s->threads_number == 1) in ff_hevc_cabac_init()
919 … if (s->threads_number > 1 && (s->ps.pps->num_tile_rows > 1 || s->ps.pps->num_tile_columns > 1)) { in hls_slice_header()921 s->threads_number = 1; in hls_slice_header()2535 int thread = ctb_row % s1->threads_number; in hls_decode_entry_wpp()2634 for (i = 1; i < s->threads_number; i++) { in hls_slice_data_wpp()2684 for (i = 1; i < s->threads_number; i++) { in hls_slice_data_wpp()3109 if (s->threads_number > 1 && s->sh.num_entry_point_offsets > 0) in decode_nal_unit()3434 for (i = 1; i < s->threads_number; i++) { in hevc_decode_free()3458 s->HEVClcList = av_mallocz(sizeof(HEVCLocalContext*) * s->threads_number); in hevc_init_context()3459 s->sList = av_mallocz(sizeof(HEVCContext*) * s->threads_number); in hevc_init_context()3557 s->threads_number = s0->threads_number; in hevc_update_thread_context()[all …]
478 uint8_t threads_number; member