Searched refs:tileMatrix (Results 1 – 1 of 1) sorted by relevance
250 SkMatrix tileMatrix; in refBitmapShader() local251 tileMatrix.setRectToRect(fTile, SkRect::MakeIWH(tileSize.width(), tileSize.height()), in refBitmapShader()254 sk_sp<SkImage> tileImage = SkImage::MakeFromPicture(fPicture, tileSize, &tileMatrix, in refBitmapShader()