Searched refs:tileUnpack (Results 1 – 1 of 1) sorted by relevance
1953 struct gl_pixelstore_attrib tileUnpack = *unpack; in tiled_draw_pixels() local1956 if (tileUnpack.RowLength == 0) in tiled_draw_pixels()1957 tileUnpack.RowLength = width; in tiled_draw_pixels()1963 tileUnpack.SkipPixels = unpack->SkipPixels + i; in tiled_draw_pixels()1969 tileUnpack.SkipRows = unpack->SkipRows + j; in tiled_draw_pixels()1972 format, type, &tileUnpack, pixels); in tiled_draw_pixels()