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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFBO.cpp118 const glw::GLuint to_id_a = to_ids[0]; in initFBOs() local
146 pGLFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, to_id_a, 0); /* level */ in initFBOs()
159 pGLFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, to_id_a, 0); /* level */ in initFBOs()
208 const glw::GLuint to_id_a = out_to_ids[0]; in initTOs() local
216 gl.bindTexture(GL_TEXTURE_2D, to_id_a); in initTOs()