Searched refs:to_id_b (Results 1 – 1 of 1) sorted by relevance
120 const glw::GLuint to_id_b = to_ids[2]; in initFBOs() local147 pGLFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, to_id_b, 0); /* level */ in initFBOs()210 const glw::GLuint to_id_b = out_to_ids[2]; in initTOs() local234 gl.bindTexture(GL_TEXTURE_2D_ARRAY, to_id_b); in initTOs()