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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFBO.cpp120 const glw::GLuint to_id_b = to_ids[2]; in initFBOs() local
147 pGLFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, to_id_b, 0); /* level */ in initFBOs()
210 const glw::GLuint to_id_b = out_to_ids[2]; in initTOs() local
234 gl.bindTexture(GL_TEXTURE_2D_ARRAY, to_id_b); in initTOs()