Searched refs:topLevelTextures (Results 1 – 5 of 5) sorted by relevance
42 std::set<TextureBase*> topLevelTextures; member
79 for (const TextureBase* texture : usages.topLevelTextures) { in ValidateSubmit()
993 mResourceUsages.topLevelTextures.insert(copy->destination.texture.Get()); in ValidateFinish()1027 mResourceUsages.topLevelTextures.insert(copy->source.texture.Get()); in ValidateFinish()1055 mResourceUsages.topLevelTextures.insert(copy->source.texture.Get()); in ValidateFinish()1056 mResourceUsages.topLevelTextures.insert(copy->destination.texture.Get()); in ValidateFinish()
94 std::set<TextureBase*> topLevelTextures; member
430 for (const TextureBase* texture : usages.topLevelTextures) { in ValidateSubmit()