Searched refs:totalOutputComponents (Results 1 – 1 of 1) sorted by relevance
2596 …const int totalOutputComponents = program->getGeometryNumOutputVertices() * usage.numOutputCompone… in checkShaderResourceUsage() local2608 { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, totalOutputComponents }, in checkShaderResourceUsage()2627 …const int totalOutputComponents = program->getTessellationNumOutputPatchVertices() * usage.numOutp… in checkShaderResourceUsage() local2640 { GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, totalOutputComponents }, in checkShaderResourceUsage()