Searched refs:total_depth (Results 1 – 3 of 3) sorted by relevance
398 size_t total_depth = depth; in scanner_scan_bracket() local420 if (total_depth == depth) in scanner_scan_bracket()434 else if (depth == total_depth - 1) in scanner_scan_bracket()
509 GLint total_depth,
2489 GLint total_depth, in _mesa_meta_setup_texture_coords() argument2529 assert(slice < total_depth); in _mesa_meta_setup_texture_coords()2530 assert(total_depth >= 1); in _mesa_meta_setup_texture_coords()2531 r = (slice + 0.5f) / total_depth; in _mesa_meta_setup_texture_coords()