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Searched refs:touch_only (Results 1 – 5 of 5) sorted by relevance

/third_party/boost/boost/geometry/algorithms/detail/overlay/
Dget_turn_info.hpp332 ti.touch_only = true; in apply()
351 ti.touch_only = true; in apply()
385 ti.touch_only = true; in apply()
478 ti.touch_only = true; in handle_imperfect_touch()
494 ti.touch_only = true; in handle_imperfect_touch()
597 ti.touch_only = true; in apply()
612 ti.touch_only = true; in apply()
630 ti.touch_only = true; in apply()
660 ti.touch_only = true; in apply()
679 ti.touch_only = true; in apply()
Dturn_info.hpp93 bool touch_only; // True in case of method touch(interior) and lines do not cross member
102 , touch_only(false) in turn_info()
/third_party/boost/libs/geometry/test/algorithms/overlay/
Dget_turn_info.cpp129 BOOST_CHECK_MESSAGE(info[0].touch_only == expected_touch_only, in test_with_point()
131 << " detected: " << info[0].touch_only in test_with_point()
198 op += (it->touch_only ? 'o' : '*'); in test_with_point()
/third_party/boost/boost/geometry/algorithms/detail/is_valid/
Dis_acceptable_turn.hpp151 && turn.touch_only; in apply()
Dmultipolygon.hpp96 if (! tit->touch_only) in are_polygon_interiors_disjoint()